Player Matchup

Baron Samedi
Baron Samedi
Cipher_ray543
Baron Samedi
Level 47
God Stats
5W - 6L
1,542 SR
Queue Stats
78W - 91L
1,439 Elo+
Solo
Neith
Neith
H3llRazor13666
Neith
Level 28
God Stats
16W - 26L
1,413 SR
Queue Stats
46W - 56L
1,411 Elo+
Party 1
Chaac
Chaac
Jokey Loki
Chaac
Level 128
God Stats
0W - 3L
1,088 SR
Queue Stats
92W - 98L
1,423 Elo+
Party 1
Hel
Hel
XIXIceColdXIX
Hel
Level 92
God Stats
8W - 10L
1,561 SR
Queue Stats
226W - 208L
1,481 Elo+
Solo
Zeus
Zeus
f123412341234
Zeus
Level 58
God Stats
32W - 46L
1,404 SR
Queue Stats
35W - 47L
1,387 Elo+
Party 1
Team Averages
Level 71
1,402 SR
1,428 Elo+

VS

Team Averages
Level 102
1,409 SR
1,446 Elo+
Persephone
Persephone
Hman242
Persephone
Level 97
God Stats
5W - 4L
1,231 SR
Queue Stats
82W - 86L
1,424 Elo+
Solo
Thanatos
Thanatos
Mixed Villain
Thanatos
Level 127
God Stats
1W - 2L
1,356 SR
Queue Stats
26W - 27L
1,460 Elo+
Solo
Guan Yu
Guan Yu
TheEveningItem
Guan Yu
Level 59
God Stats
14W - 11L
1,557 SR
Queue Stats
81W - 77L
1,473 Elo+
Solo
Jormungandr
Jormungandr
rob freak
Jormungandr
Level 103
God Stats
62W - 51L
1,483 SR
Queue Stats
587W - 529L
1,461 Elo+
Solo
Discordia
Discordia
xSerah_Farron21x
Discordia
Level 122
God Stats
32W - 38L
1,419 SR
Queue Stats
693W - 718L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cipher_ray543
Baron Samedi
19
5 / 3 / 6
13,912
994
13,099
21,229
11,971
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 6 / 10
12,529
895
8,209
20,254
7,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
19
8 / 4 / 6
14,183
1,013
20,857
24,135
10,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 10 / 6
12,617
901
18,626
30,532
11,201
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 11 / 6
12,841
917
15,214
25,149
8,451
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hman242
Persephone
20
6 / 4 / 19
13,870
991
18,976
16,158
6,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Mixed Villain
Thanatos
20
7 / 7 / 17
13,994
1,000
24,642
19,988
13,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 18
13,695
978
11,973
29,353
32,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
rob freak
Jormungandr
20
11 / 2 / 17
14,800
1,057
29,158
14,989
8,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
20
6 / 0 / 24
14,904
1,065
28,751
8,473
3,831
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
16
Kills
34
34
Deaths
16
34
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cipher_ray543
Baron Samedi
5
3
6
2.67
L
0
6
10
0.83
W
Persephone
Hman242
Persephone
6
4
19
3.88
L
Chaac
8
4
6
2.75
W
Thanatos
Mixed Villain
Thanatos
7
7
17
2.21
W
4
3
18
4.33
L
1
10
6
0.4
L
2
11
6
0.45
W
Jormungandr
rob freak
Jormungandr
11
2
17
9.75
W
Discordia
6
0
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,005
Damage
113,500
121,299
Taken
88,961
49,258
Mitigated
65,115
22,144
Healing
36,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cipher_ray543
Baron Samedi
13,099
114
2,205
4,123
21,229
11,971
0
15,928
5,301
24,065
0
L
8,209
5,133
0
0
20,254
7,263
0
11,817
8,437
0
29,130
W
Persephone
Hman242
Persephone
18,976
3,020
243
1,683
16,158
6,051
0
11,220
4,938
48,655
0
L
Chaac
20,857
2,218
0
6,719
24,135
10,372
0
13,938
10,197
0
39,770
W
Thanatos
Mixed Villain
Thanatos
24,642
7,928
0
10,264
19,988
13,794
0
7,100
12,888
0
43,023
W
11,973
1,493
6,352
12,673
29,353
32,585
0
17,494
11,337
0
31,377
L
18,626
558
3,899
5,198
30,532
11,201
0
16,284
14,248
51,348
0
L
15,214
3,944
0
0
25,149
8,451
0
18,918
6,231
45,632
0
W
Jormungandr
rob freak
Jormungandr
29,158
2,206
627
567
14,989
8,854
0
6,983
8,006
60,837
0
W
Discordia
28,751
513
2,065
2,036
8,473
3,831
0
4,142
4,331
55,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,082
Gold Earned
71,263
249
Minions Killed
286
3
Camps Cleared
11
1,222,827
Distance Traveled
1,400,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,912
994
16
1
0
232,866
0
L
Neith
12,529
895
53
4
0
225,825
0
W
Persephone
13,870
991
83
6
0
238,561
0
L
Chaac
14,183
1,013
39
3
2
277,836
0
W
Thanatos
13,994
1,000
36
3
6
271,438
0
W
Guan Yu
13,695
978
44
3
2
329,428
0
L
Hel
12,617
901
86
6
0
275,641
0
L
Zeus
12,841
917
55
4
1
210,659
0
W
Jormungandr
14,800
1,057
64
5
2
271,691
0
W
Discordia
14,904
1,065
59
4
1
289,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role