Player Matchup

Da Ji
Da Ji
Platinum II
CG Marvelous
Da Ji
Platinum II
Level 143
God Stats
5W - 6L
1,546 SR
Queue Stats
185W - 172L
1,771 MMR
Solo
Ra
Ra
Platinum II
HIBACHI ICE
Ra
Platinum II
Level 160
God Stats
1W - 0L
1,544 SR
Queue Stats
224W - 206L
1,773 MMR
Solo
Hercules
Hercules
Platinum II
cardenas2468
Hercules
Platinum II
Level 116
God Stats
12W - 4L
1,755 SR
Queue Stats
266W - 249L
1,778 MMR
Party 3
Sol
Sol
Platinum II
josue990730
Sol
Platinum II
Level 137
God Stats
2W - 0L
1,654 SR
Queue Stats
182W - 173L
1,750 MMR
Solo
Tyr
Tyr
Platinum II
matcar2405
Tyr
Platinum II
Level 121
God Stats
126W - 111L
1,650 SR
Queue Stats
268W - 254L
1,764 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,630 SR
1,767 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,546 SR
1,765 MMR
Serqet
Serqet
Platinum II
Carbo22
Serqet
Platinum II
Level 87
God Stats
0W - 4L
1,171 SR
Queue Stats
70W - 68L
1,807 MMR
Party 2
Cupid
Cupid
Platinum IV
Creptic_Crazy
Cupid
Platinum IV
Level 109
God Stats
0W - 2L
1,592 SR
Queue Stats
46W - 42L
1,778 MMR
Solo
Xing Tian
Xing Tian
Gold I
JakeGoFace
Xing Tian
Gold I
Level 144
God Stats
1W - 1L
1,604 SR
Queue Stats
61W - 58L
1,692 MMR
Party 2
The Morrigan
The Morrigan
Platinum I
PariedNut
The Morrigan
Platinum I
Level 142
God Stats
7W - 5L
1,683 SR
Queue Stats
57W - 52L
1,853 MMR
Party 1
Achilles
Achilles
Platinum IV
Pariedhitman
Achilles
Platinum IV
Level 125
God Stats
1W - 2L
1,683 SR
Queue Stats
43W - 39L
1,695 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 1
3,890
778
1,281
2,458
607
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 1
3,430
686
762
1,589
437
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
cardenas2468
Hercules
4
0 / 1 / 1
3,020
604
602
1,635
481
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 1
3,437
687
592
1,306
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 0
3,392
678
1,128
2,227
661
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bans
ThorKukulkanFreyaEsetSusano

VS

Bans
YemojaIzanamiUllrKumbhakarnaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Carbo22
Serqet
5
0 / 1 / 0
3,308
662
1,245
1,945
416
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 0
3,151
630
858
1,250
318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
JakeGoFace
Xing Tian
1
0 / 0 / 0
2,403
481
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
PariedNut
The Morrigan
5
1 / 2 / 0
3,296
659
1,234
1,674
427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Pariedhitman
Achilles
5
0 / 0 / 0
3,184
637
1,185
3,186
2,627
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Serqet
Carbo22
Serqet
0
1
0
0
L
1
0
0
1
W
1
1
1
1.5
L
Xing Tian
JakeGoFace
Xing Tian
0
0
0
0
L
The Morrigan
PariedNut
The Morrigan
1
2
0
0.5
L
Achilles
Pariedhitman
Achilles
0
0
0
0
W
Hercules
cardenas2468
Hercules
0
1
1
0.5
W
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,365
Damage
4,522
9,215
Taken
8,055
2,420
Mitigated
3,788
4,566
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,281
420
0
1,121
2,458
607
0
230
2,228
0
10,777
L
Serqet
Carbo22
Serqet
1,245
277
0
1,083
1,945
416
0
196
1,749
0
12,193
L
858
597
0
494
1,250
318
0
520
730
0
6,853
W
762
225
194
294
1,589
437
0
799
790
13,389
0
L
Xing Tian
JakeGoFace
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
PariedNut
The Morrigan
1,234
336
0
160
1,674
427
0
613
1,036
12,353
0
L
Achilles
Pariedhitman
Achilles
1,185
301
0
2,162
3,186
2,627
0
0
3,186
0
10,213
W
Hercules
cardenas2468
Hercules
602
452
0
630
1,635
481
0
130
1,505
0
4,137
W
592
280
0
936
1,306
234
256
75
1,231
14,876
0
W
1,128
241
0
1,391
2,227
661
0
0
2,227
0
12,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,169
Gold Earned
15,342
116
Minions Killed
81
0
Camps Cleared
0
517,789
Distance Traveled
381,868
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,890
778
27
5
0
105,466
0
L
Serqet
3,308
662
33
7
0
116,062
0
L
Cupid
3,151
630
11
2
0
76,804
0
W
Ra
3,430
686
26
5
0
91,015
1
L
Xing Tian
2,403
481
0
0
0
0
0
L
The Morrigan
3,296
659
20
4
0
95,421
0
L
Achilles
3,184
637
17
3
0
93,581
0
W
Hercules
3,020
604
6
1
0
119,651
0
W
Sol
3,437
687
32
6
0
89,031
0
W
Tyr
3,392
678
25
5
0
112,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role