Player Matchup

Cerberus
Cerberus
Ravilm8835
Cerberus
Level 75
God Stats
6W - 3L
1,513 SR
Queue Stats
226W - 271L
1,232 Elo+
Party 1
Sobek
Sobek
Swiftroccter3
Sobek
Level 10
God Stats
0W - 3L
1,218 SR
Queue Stats
15W - 28L
1,095 Elo+
Party 1
Pele
Pele
TeoMaker_786
Pele
Level 64
God Stats
2W - 8L
1,341 SR
Queue Stats
150W - 188L
1,257 Elo+
Party 1
Team Averages
Level 50
1,357 SR
1,194 Elo+

VS

Team Averages
Level 26
1,367 SR
1,145 Elo+
Odin
Odin
 
Odin
Level 17
God Stats
8W - 11L
1,323 SR
Queue Stats
27W - 38L
1,156 Elo+
Party 2
Hades
Hades
Accelerator149
Hades
Level 34
God Stats
7W - 5L
1,452 SR
Queue Stats
129W - 164L
1,103 Elo+
Solo
Izanami
Izanami
CivicDRMAURY
Izanami
Level 27
God Stats
6W - 6L
1,325 SR
Queue Stats
49W - 65L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ravilm8835
Cerberus
13
4 / 8 / 19
13,748
724
15,630
28,150
14,467
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 10 / 19
12,893
679
2,162
18,308
25,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
21 / 11 / 4
17,531
923
27,321
23,288
9,463
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 10 / 11
14,568
767
6,899
20,199
11,767
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 10 / 9
16,098
847
17,018
19,965
8,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
CivicDRMAURY
Izanami
17
14 / 6 / 9
18,223
959
33,824
19,471
4,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
58
26
Kills
29
29
Deaths
26
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
10
11
1.05
W
10
10
9
1.45
W
Izanami
CivicDRMAURY
Izanami
14
6
9
3.08
L
Cerberus
Ravilm8835
Cerberus
4
8
19
1.69
L
1
10
19
1.05
L
21
11
4
2.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,113
Damage
57,741
69,746
Taken
59,635
49,076
Mitigated
24,001
12,407
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,899
2,659
370
694
20,199
11,767
778
4,893
14,911
0
18,203
W
17,018
1,061
369
3,523
19,965
8,187
1,095
7,766
12,199
44,882
0
W
Izanami
CivicDRMAURY
Izanami
33,824
28,635
699
3,084
19,471
4,047
971
5,592
13,879
0
74,393
L
Cerberus
Ravilm8835
Cerberus
15,630
1,525
669
7,417
28,150
14,467
318
7,482
20,668
38,400
0
L
2,162
322
0
1,154
18,308
25,146
584
4,789
13,519
13,840
0
L
27,321
8,621
0
3,167
23,288
9,463
1,272
5,307
17,981
0
62,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
48,889
180
Minions Killed
157
3
Camps Cleared
6
861,697
Distance Traveled
841,958
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,568
767
14
1
0
278,126
0
W
Hades
16,098
847
70
4
5
223,466
0
W
Izanami
18,223
959
73
4
1
340,366
0
L
Cerberus
13,748
724
76
4
0
282,779
2
L
Sobek
12,893
679
19
1
2
282,852
0
L
Pele
17,531
923
85
4
1
296,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role