Player Matchup

Awilix
Awilix
ChanceCasts
Awilix
Level 129
God Stats
0W - 1L
1,325 SR
Queue Stats
292W - 292L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
GusSegD
Sylvanus
Level 144
God Stats
2W - 2L
1,653 SR
Queue Stats
418W - 428L
1,600 Elo+
Solo
Freya
Freya
ImZeme-
Freya
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 45L
1,546 Elo+
Party 1
Zeus
Zeus
Inmunnity
Zeus
Level 147
God Stats
0W - 1L
1,293 SR
Queue Stats
13W - 10L
1,570 Elo+
Party 2
Fenrir
Fenrir
w CRUSHER w
Fenrir
Level 160
God Stats
0W - 1L
1,816 SR
Queue Stats
17W - 21L
1,570 Elo+
Party 2
Team Averages
Level 137
1,518 SR
1,576 Elo+

VS

Team Averages
Level 132
1,611 SR
1,604 Elo+
Cabrakan
Cabrakan
ChanTing17
Cabrakan
Level 127
God Stats
4W - 0L
1,949 SR
Queue Stats
414W - 409L
1,609 Elo+
Solo
King Arthur
King Arthur
HEYdontIknowYou
King Arthur
Level 141
God Stats
7W - 5L
1,538 SR
Queue Stats
303W - 307L
1,588 Elo+
Solo
Medusa
Medusa
MasterTaco86
Medusa
Level 126
God Stats
1W - 1L
1,327 SR
Queue Stats
216W - 212L
1,612 Elo+
Solo
Chang'e
Chang'e
Spark-It-Up-420-
Chang'e
Level 126
God Stats
16W - 5L
1,680 SR
Queue Stats
688W - 657L
1,621 Elo+
Solo
Serqet
Serqet
Trusin
Serqet
Level 141
God Stats
8W - 7L
1,562 SR
Queue Stats
308W - 301L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
9 / 7 / 20
14,616
812
16,717
23,296
18,598
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
GusSegD
Sylvanus
18
2 / 7 / 21
11,414
634
8,508
32,125
32,482
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
ImZeme-
Freya
20
4 / 7 / 19
12,413
690
18,784
19,721
8,066
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
20
12 / 7 / 13
13,825
768
36,295
17,174
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
6 / 8 / 22
13,007
723
13,114
27,843
30,612
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChanTing17
Cabrakan
20
13 / 8 / 16
14,776
821
27,424
29,943
32,461
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
HEYdontIknowYou
King Arthur
18
2 / 7 / 18
11,502
639
16,004
24,667
27,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
20
7 / 6 / 12
13,071
726
19,152
16,079
6,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 20
12,979
721
18,712
20,387
14,027
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Trusin
Serqet
20
7 / 7 / 21
13,356
742
14,495
18,666
7,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
123
33
Kills
36
36
Deaths
33
95
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChanTing17
Cabrakan
13
8
16
2.63
L
Awilix
9
7
20
2.71
L
Sylvanus
GusSegD
Sylvanus
2
7
21
1.79
W
King Arthur
HEYdontIknowYou
King Arthur
2
7
18
1.57
L
Freya
ImZeme-
Freya
4
7
19
1.93
L
Zeus
12
7
13
2.64
W
Medusa
7
6
12
2.17
W
7
5
20
3.4
W
Serqet
Trusin
Serqet
7
7
21
2.5
L
Fenrir
6
8
22
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,418
Damage
95,787
120,159
Taken
109,742
96,111
Mitigated
88,189
38,132
Healing
49,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChanTing17
Cabrakan
27,424
2,624
305
4,342
29,943
32,461
427
14,533
15,410
48,354
0
L
Awilix
16,717
6,531
818
1,413
23,296
18,598
2,075
8,088
15,208
0
44,995
L
Sylvanus
GusSegD
Sylvanus
8,508
644
11,901
10,573
32,125
32,482
588
13,637
18,087
11,812
0
W
King Arthur
HEYdontIknowYou
King Arthur
16,004
2,822
1,561
6,953
24,667
27,703
403
14,745
9,922
0
27,746
L
Freya
ImZeme-
Freya
18,784
5,416
1,711
3,161
19,721
8,066
1,235
8,188
10,783
40,920
0
L
Zeus
36,295
4,050
1,589
1,124
17,174
6,353
802
8,681
7,717
58,898
0
W
Medusa
19,152
5,720
1,184
2,435
16,079
6,593
1,855
8,054
8,025
0
49,868
W
18,712
390
15,500
11,640
20,387
14,027
1,054
13,510
6,877
38,238
0
W
Serqet
Trusin
Serqet
14,495
3,900
3,344
1,855
18,666
7,405
1,022
12,745
5,921
0
21,979
L
Fenrir
13,114
4,666
2,513
3,329
27,843
30,612
832
7,542
20,161
0
27,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,275
Gold Earned
65,684
173
Minions Killed
194
0
Camps Cleared
0
1,354,093
Distance Traveled
1,460,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,776
821
47
3
0
248,177
0
L
Awilix
14,616
812
61
3
0
285,882
0
L
Sylvanus
11,414
634
1
0
0
266,982
0
W
King Arthur
11,502
639
27
2
0
282,684
0
L
Freya
12,413
690
38
2
0
281,040
0
L
Zeus
13,825
768
42
2
0
240,416
0
W
Medusa
13,071
726
63
4
0
296,794
0
W
Chang'e
12,979
721
34
2
0
342,337
0
W
Serqet
13,356
742
23
1
0
290,290
0
L
Fenrir
13,007
723
31
2
0
279,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role