Player Matchup

King Arthur
King Arthur
FatFroggy
King Arthur
Level 109
God Stats
3W - 4L
1,765 SR
Queue Stats
77W - 64L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
NannyChan
Jormungandr
Level 21
God Stats
2W - 4L
1,478 SR
Queue Stats
38W - 28L
1,607 Elo+
Party 1
Merlin
Merlin
TheTrueMemer
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,685 Elo+
Party 1
Team Averages
Level 51
1,581 SR
1,617 Elo+

VS

Team Averages
Level 24
1,500 SR
1,681 Elo+
Geb
Geb
DobermanPL2
Geb
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 8L
1,792 Elo+
Party 2
Heimdallr
Heimdallr
JedenCios
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,684 Elo+
Party 2
Kukulkan
Kukulkan
olitroli
Kukulkan
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 10L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatFroggy
King Arthur
16
7 / 6 / 8
14,782
704
12,340
23,966
27,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
NannyChan
Jormungandr
15
4 / 7 / 6
13,541
645
15,549
16,694
10,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
14
7 / 7 / 9
13,945
664
16,426
15,849
3,678
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 11
17,448
831
12,371
21,147
13,361
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
JedenCios
Heimdallr
17
7 / 9 / 12
16,849
802
19,128
16,796
4,337
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
olitroli
Kukulkan
15
5 / 6 / 8
15,101
719
17,645
11,587
2,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
18
Kills
20
20
Deaths
18
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
L
King Arthur
FatFroggy
King Arthur
7
6
8
1.83
W
Heimdallr
JedenCios
Heimdallr
7
9
12
1.44
L
Jormungandr
NannyChan
Jormungandr
4
7
6
1
L
Merlin
7
7
9
1.64
W
Kukulkan
olitroli
Kukulkan
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
49,144
56,509
Taken
49,530
41,776
Mitigated
20,058
4,344
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,371
2,369
0
3,886
21,147
13,361
893
15,291
5,856
25,018
0
L
King Arthur
FatFroggy
King Arthur
12,340
1,703
0
2,924
23,966
27,713
185
12,845
11,121
0
50,085
W
Heimdallr
JedenCios
Heimdallr
19,128
9,531
0
1,074
16,796
4,337
1,219
9,909
6,887
0
54,836
L
Jormungandr
NannyChan
Jormungandr
15,549
1,249
0
710
16,694
10,385
268
9,524
7,170
54,388
0
L
Merlin
16,426
2,511
0
710
15,849
3,678
264
8,101
7,748
32,756
0
W
Kukulkan
olitroli
Kukulkan
17,645
1,860
0
2,581
11,587
2,360
949
7,235
4,352
48,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
49,398
204
Minions Killed
154
9
Camps Cleared
3
1,027,971
Distance Traveled
1,081,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
17,448
831
21
1
1
418,178
0
L
King Arthur
14,782
704
74
4
5
386,655
0
W
Heimdallr
16,849
802
65
3
1
361,253
0
L
Jormungandr
13,541
645
85
4
2
336,692
0
L
Merlin
13,945
664
45
2
2
304,624
0
W
Kukulkan
15,101
719
68
3
1
302,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role