Player Matchup

Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MaRsUpIlAmI994
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 2
Achilles
Achilles
andy76787
Achilles
Level 128
God Stats
5W - 3L
1,655 SR
Queue Stats
41W - 52L
1,490 Elo+
Solo
Rama
Rama
emjlre
Rama
Level 85
God Stats
4W - 0L
1,672 SR
Queue Stats
108W - 95L
1,510 Elo+
Solo
Freya
Freya
maxxi003
Freya
Level 108
God Stats
2W - 1L
1,370 SR
Queue Stats
263W - 211L
1,557 Elo+
Party 2
Team Averages
Level 116
1,539 SR
1,469 Elo+

VS

Team Averages
Level 151
1,451 SR
1,540 Elo+
Mercury
Mercury
FirsTKaWaii
Mercury
Level 157
God Stats
3W - 1L
1,337 SR
Queue Stats
201W - 173L
1,581 Elo+
Party 1
Hercules
Hercules
GaGator22
Hercules
Level 158
God Stats
5W - 5L
1,582 SR
Queue Stats
134W - 130L
1,505 Elo+
Party 1
Hachiman
Hachiman
ImNOloki
Hachiman
Level 145
God Stats
3W - 2L
1,262 SR
Queue Stats
82W - 74L
1,548 Elo+
Party 1
Athena
Athena
ViVincent22
Athena
Level 146
God Stats
1W - 2L
1,521 SR
Queue Stats
33W - 26L
1,519 Elo+
Party 1
Scylla
Scylla
artanenc
Scylla
Level 148
God Stats
5W - 6L
1,550 SR
Queue Stats
190W - 164L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
3 / 0 / 0
4,011
802
2,073
2,710
558
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
2,896
579
363
2,213
1,080
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
andy76787
Achilles
6
0 / 0 / 0
3,416
683
3,293
4,135
2,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
emjlre
Rama
5
0 / 1 / 1
3,280
656
791
2,633
526
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
maxxi003
Freya
5
0 / 0 / 1
3,415
683
1,548
2,638
645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FirsTKaWaii
Mercury
5
1 / 2 / 0
3,632
726
1,529
3,055
679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
GaGator22
Hercules
5
0 / 0 / 0
3,230
646
2,383
4,152
1,968
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
ImNOloki
Hachiman
6
1 / 1 / 1
3,650
730
3,627
2,596
478
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
5
0 / 0 / 0
3,326
665
560
2,381
876
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
artanenc
Scylla
1
0 / 0 / 0
975
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
0
3
L
Mercury
FirsTKaWaii
Mercury
1
2
0
0.5
L
Hercules
GaGator22
Hercules
0
0
0
0
L
Hachiman
ImNOloki
Hachiman
1
1
1
1.5
W
0
1
0
0
L
Athena
0
0
0
0
W
Achilles
andy76787
Achilles
0
0
0
0
L
Scylla
artanenc
Scylla
0
0
0
0
W
Rama
emjlre
Rama
0
1
1
0.5
W
Freya
maxxi003
Freya
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,068
Damage
8,099
14,329
Taken
12,184
5,087
Mitigated
4,001
7,029
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,073
727
0
1,168
2,710
558
0
0
2,710
0
12,667
L
Mercury
FirsTKaWaii
Mercury
1,529
859
0
1,150
3,055
679
0
0
3,055
0
14,486
L
Hercules
GaGator22
Hercules
2,383
1,137
0
2,241
4,152
1,968
0
0
4,152
0
9,884
L
Hachiman
ImNOloki
Hachiman
3,627
2,041
0
1,343
2,596
478
0
363
2,233
0
13,412
W
363
195
77
342
2,213
1,080
50
0
2,213
4,097
0
L
Athena
560
224
0
1,563
2,381
876
0
1,548
833
8,905
0
W
Achilles
andy76787
Achilles
3,293
1,641
0
2,650
4,135
2,278
0
0
4,135
0
11,462
L
Scylla
artanenc
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Rama
emjlre
Rama
791
774
0
961
2,633
526
108
0
2,633
0
11,865
W
Freya
maxxi003
Freya
1,548
592
0
1,831
2,638
645
0
560
2,078
10,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,018
Gold Earned
14,813
111
Minions Killed
87
0
Camps Cleared
0
495,052
Distance Traveled
412,673
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,011
802
31
6
0
100,834
0
L
Mercury
3,632
726
32
6
0
110,032
0
L
Hercules
3,230
646
13
3
0
105,853
0
L
Hachiman
3,650
730
26
5
0
95,128
0
W
Ymir
2,896
579
11
2
0
107,376
0
L
Athena
3,326
665
16
3
0
101,660
2
W
Achilles
3,416
683
16
3
0
115,353
1
L
Scylla
975
195
0
0
0
0
0
W
Rama
3,280
656
30
6
0
84,081
0
W
Freya
3,415
683
23
5
0
87,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role