Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
8W - 1L
1,825 SR
Queue Stats
48W - 38L
1,378 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
8W - 7L
1,440 SR
Queue Stats
33W - 32L
1,331 Elo+
Party 2
Hercules
Hercules
Nightwolfds
Hercules
Level 26
God Stats
10W - 9L
1,487 SR
Queue Stats
30W - 39L
1,277 Elo+
Solo
Neith
Neith
Sprucenduece
Neith
Level 29
God Stats
25W - 16L
1,533 SR
Queue Stats
41W - 26L
1,390 Elo+
Solo
Merlin
Merlin
TusTsov
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,341 Elo+
Solo
Team Averages
Level 24
1,557 SR
1,344 Elo+

VS

Team Averages
Level 22
1,629 SR
1,291 Elo+
Bellona
Bellona
Nox-David57
Bellona
Level 24
God Stats
4W - 7L
1,531 SR
Queue Stats
24W - 29L
1,378 Elo+
Solo
Bakasura
Bakasura
SCORPIONFG
Bakasura
Level 28
God Stats
8W - 9L
1,443 SR
Queue Stats
84W - 110L
1,280 Elo+
Solo
Hachiman
Hachiman
TheMilkman6806
Hachiman
Level 28
God Stats
2W - 2L
1,962 SR
Queue Stats
70W - 67L
1,405 Elo+
Solo
Loki
Loki
Zambinoo
Loki
Level 14
God Stats
3W - 1L
1,801 SR
Queue Stats
7W - 13L
1,211 Elo+
Party 1
Bastet
Bastet
wizard08200
Bastet
Level 15
God Stats
2W - 3L
1,407 SR
Queue Stats
7W - 15L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
23 / 3 / 6
16,666
667
29,245
20,542
10,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
 
Sylvanus
18
2 / 1 / 13
11,641
466
6,319
13,181
10,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Nightwolfds
Hercules
18
1 / 2 / 15
12,045
482
11,243
25,962
33,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 3 / 9
13,330
533
19,518
13,361
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
TusTsov
Merlin
20
3 / 3 / 3
13,646
546
11,970
9,852
4,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nox-David57
Bellona
20
4 / 4 / 2
13,139
526
12,791
24,519
25,506
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
SCORPIONFG
Bakasura
13
0 / 9 / 2
9,343
374
6,950
19,773
7,167
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
15
5 / 10 / 0
10,825
433
20,466
22,148
6,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
3 / 5 / 3
11,481
459
7,855
13,708
4,714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
13
0 / 10 / 0
8,648
346
10,015
21,161
11,088
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
38
Kills
12
12
Deaths
38
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
23
3
6
8.67
W
Sylvanus
 
Sylvanus
2
1
13
8.5
W
Hercules
Nightwolfds
Hercules
1
2
15
4.25
L
Bellona
Nox-David57
Bellona
4
4
2
1.25
L
Bakasura
SCORPIONFG
Bakasura
0
9
2
0.11
W
9
3
9
4.5
L
Hachiman
5
10
0
0.5
W
Merlin
TusTsov
Merlin
3
3
3
1.5
L
Loki
3
5
3
0.9
L
Bastet
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,295
Damage
58,077
82,898
Taken
101,309
64,932
Mitigated
54,823
37,278
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
29,245
20,064
0
8,889
20,542
10,964
6,752
0
20,142
0
128,622
W
Sylvanus
 
Sylvanus
6,319
1,834
5,572
5,202
13,181
10,812
755
0
12,890
36,862
0
W
Hercules
Nightwolfds
Hercules
11,243
4,377
0
12,658
25,962
33,480
830
0
24,742
0
45,849
L
Bellona
Nox-David57
Bellona
12,791
2,973
0
6,902
24,519
25,506
1,524
9,695
14,402
0
101,963
L
Bakasura
SCORPIONFG
Bakasura
6,950
3,929
0
3,112
19,773
7,167
265
1,810
17,488
0
36,740
W
19,518
8,049
0
3,959
13,361
5,272
4,519
0
13,151
0
87,252
L
Hachiman
20,466
14,498
294
5,635
22,148
6,348
768
2,419
18,449
0
62,580
W
Merlin
TusTsov
Merlin
11,970
680
167
831
9,852
4,404
1,934
0
9,852
91,166
0
L
Loki
7,855
3,157
0
2,983
13,708
4,714
598
738
12,165
0
48,030
L
Bastet
10,015
2,947
0
2,493
21,161
11,088
162
3,627
16,195
0
32,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,328
Gold Earned
53,436
620
Minions Killed
470
0
Camps Cleared
0
2,216,802
Distance Traveled
2,176,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,666
667
181
7
0
491,102
0
W
Sylvanus
11,641
466
58
2
0
413,754
0
W
Hercules
12,045
482
62
2
0
495,793
0
L
Bellona
13,139
526
169
7
0
435,268
0
L
Bakasura
9,343
374
75
3
0
473,444
0
W
Neith
13,330
533
143
6
0
381,017
0
L
Hachiman
10,825
433
100
4
0
361,546
0
W
Merlin
13,646
546
176
7
0
435,136
0
L
Loki
11,481
459
74
3
0
489,613
0
L
Bastet
8,648
346
52
2
0
417,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role