Player Matchup

Agni
Agni
DocSweetLeaf
Agni
Level 123
God Stats
10W - 12L
1,507 SR
Queue Stats
255W - 233L
1,481 Elo+
Party 2
Neith
Neith
little_LIBRA
Neith
Level 25
God Stats
4W - 8L
1,416 SR
Queue Stats
67W - 70L
1,309 Elo+
Party 2
Ymir
Ymir
obishaunkanobi
Ymir
Level 106
God Stats
4W - 4L
1,458 SR
Queue Stats
562W - 613L
1,359 Elo+
Party 2
Team Averages
Level 85
1,460 SR
1,383 Elo+

VS

Team Averages
Level 38
1,634 SR
1,414 Elo+
Raijin
Raijin
Pizzon
Raijin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,417 Elo+
Party 1
Medusa
Medusa
SayGangGang
Medusa
Level 28
God Stats
29W - 7L
1,724 SR
Queue Stats
31W - 31L
1,385 Elo+
Party 1
Hercules
Hercules
Waddup Bubble
Hercules
Level 59
God Stats
12W - 4L
1,680 SR
Queue Stats
67W - 71L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 7 / 5
21,308
888
49,761
19,857
7,456
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 13 / 12
14,752
615
16,232
18,665
10,022
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 11 / 17
16,918
705
13,965
22,873
30,886
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Pizzon
Raijin
19
17 / 9 / 8
19,913
830
22,597
31,640
13,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
17
6 / 13 / 10
17,086
712
15,524
25,575
8,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Waddup Bubble
Hercules
16
8 / 7 / 7
16,361
682
14,288
37,004
25,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
56
29
Kills
31
31
Deaths
29
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
22
7
5
3.5
W
Raijin
Pizzon
Raijin
17
9
8
2.33
W
Medusa
6
13
10
0.85
W
Hercules
Waddup Bubble
Hercules
8
7
7
1.64
L
3
13
12
0.69
L
4
11
17
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,958
Damage
52,409
61,395
Taken
94,219
48,364
Mitigated
46,941
3,700
Healing
21,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
49,761
1,331
0
968
19,857
7,456
244
6,649
13,208
93,121
0
W
Raijin
Pizzon
Raijin
22,597
2,692
546
4,912
31,640
13,548
462
24,247
7,393
66,986
0
W
Medusa
15,524
9,044
279
2,354
25,575
8,286
1,408
15,297
10,278
0
45,450
W
Hercules
Waddup Bubble
Hercules
14,288
5,988
0
13,713
37,004
25,107
140
23,190
13,814
0
39,517
L
16,232
9,659
0
649
18,665
10,022
911
7,815
10,850
0
49,515
L
13,965
1,126
660
1,423
22,873
30,886
245
8,625
14,248
22,094
3,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,978
Gold Earned
53,360
183
Minions Killed
197
6
Camps Cleared
7
1,027,636
Distance Traveled
1,060,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
21,308
888
96
4
5
383,585
0
W
Raijin
19,913
830
98
4
5
313,281
0
W
Medusa
17,086
712
44
2
1
344,999
0
W
Hercules
16,361
682
55
2
1
401,895
0
L
Neith
14,752
615
64
3
1
316,765
0
L
Ymir
16,918
705
23
1
0
327,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role