Player Matchup

Anhur
Anhur
Jozlatan44
Anhur
Level 129
God Stats
10W - 14L
1,516 SR
Queue Stats
205W - 198L
1,588 Elo+
Solo
Ah Puch
Ah Puch
Nomad SG
Ah Puch
Level 63
God Stats
15W - 10L
1,591 SR
Queue Stats
92W - 87L
1,541 Elo+
Solo
Yemoja
Yemoja
Oriioo
Yemoja
Level 144
God Stats
22W - 22L
1,563 SR
Queue Stats
516W - 603L
1,563 Elo+
Solo
Team Averages
Level 112
1,557 SR
1,564 Elo+

VS

Team Averages
Level 118
1,615 SR
1,581 Elo+
Medusa
Medusa
Almighty_Kinggz
Medusa
Level 125
God Stats
21W - 18L
1,552 SR
Queue Stats
182W - 175L
1,533 Elo+
Solo
King Arthur
King Arthur
GoTA King Kami
King Arthur
Level 129
God Stats
9W - 8L
1,425 SR
Queue Stats
238W - 204L
1,621 Elo+
Solo
Raijin
Raijin
TTV VENEMOUS
Raijin
Level 99
God Stats
2W - 1L
1,867 SR
Queue Stats
94W - 93L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
8 / 5 / 7
14,239
791
16,088
20,039
7,624
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nomad SG
Ah Puch
16
8 / 5 / 8
14,070
782
13,366
11,299
4,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Oriioo
Yemoja
14
7 / 3 / 10
14,393
800
14,216
18,331
15,344
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 5
12,634
702
12,965
16,422
4,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
GoTA King Kami
King Arthur
16
9 / 3 / 4
15,247
847
16,715
21,311
22,010
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
13
1 / 9 / 4
11,056
614
8,226
13,426
3,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
23
Kills
13
13
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
11
5
0.5
L
King Arthur
GoTA King Kami
King Arthur
9
3
4
3.67
W
Anhur
8
5
7
2.3
W
Ah Puch
Nomad SG
Ah Puch
8
5
8
2.4
W
Yemoja
Oriioo
Yemoja
7
3
10
4
L
Raijin
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,670
Damage
37,906
49,669
Taken
51,159
27,038
Mitigated
30,247
15,923
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,965
5,019
0
1,219
16,422
4,460
0
10,710
5,712
0
30,482
L
King Arthur
GoTA King Kami
King Arthur
16,715
1,148
0
4,618
21,311
22,010
231
10,080
11,231
0
36,178
W
Anhur
16,088
7,790
0
4,993
20,039
7,624
1,805
4,791
15,248
0
69,832
W
Ah Puch
Nomad SG
Ah Puch
13,366
853
1,084
1,323
11,299
4,070
619
2,220
8,939
52,079
0
W
Yemoja
Oriioo
Yemoja
14,216
1,878
2,391
6,132
18,331
15,344
569
2,588
15,473
31,712
0
L
Raijin
8,226
633
405
2,025
13,426
3,777
0
7,693
5,733
40,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
38,937
208
Minions Killed
162
10
Camps Cleared
4
843,733
Distance Traveled
772,518
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,634
702
38
2
0
228,518
0
L
King Arthur
15,247
847
52
3
1
315,102
0
W
Anhur
14,239
791
87
5
8
275,213
3
W
Ah Puch
14,070
782
87
5
1
277,497
0
W
Yemoja
14,393
800
34
2
1
291,023
0
L
Raijin
11,056
614
72
4
3
228,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role