Player Matchup

Bakasura
Bakasura
Bear Tuna
Bakasura
Level 14
God Stats
1W - 1L
1,296 SR
Queue Stats
25W - 10L
1,759 Elo+
Party 2
Izanami
Izanami
FreewillAsh8442
Izanami
Level 28
God Stats
2W - 0L
1,861 SR
Queue Stats
33W - 19L
1,696 Elo+
Solo
Hera
Hera
Just a Smurf659
Hera
Level 16
God Stats
1W - 0L
1,762 SR
Queue Stats
10W - 8L
1,692 Elo+
Solo
Jormungandr
Jormungandr
Killianaires
Jormungandr
Level 26
God Stats
17W - 15L
1,547 SR
Queue Stats
40W - 26L
1,669 Elo+
Party 2
Pele
Pele
nggtbby
Pele
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 64L
1,716 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,706 Elo+

VS

Team Averages
Level 12
1,592 SR
1,717 Elo+
Jing Wei
Jing Wei
Anilytic
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,240 Elo+
Solo
Susano
Susano
SaucyStepBro348
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
2,085 Elo+
Party 1
Kuzenbo
Kuzenbo
ThaFuhreer
Kuzenbo
Level 17
God Stats
0W - 1L
1,793 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Hera
Hera
Vah jyna5160
Hera
Level 11
God Stats
0W - 1L
1,416 SR
Queue Stats
14W - 3L
2,019 Elo+
Party 1
Bellona
Bellona
one_wrist
Bellona
Level 9
God Stats
2W - 2L
1,752 SR
Queue Stats
4W - 5L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bear Tuna
Bakasura
15
2 / 4 / 2
10,296
490
1,730
9,911
5,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 1
12,652
602
11,036
15,757
5,798
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 5 / 2
12,301
586
9,051
10,403
3,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Killianaires
Jormungandr
16
2 / 2 / 6
10,689
509
10,640
14,098
14,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
nggtbby
Pele
16
4 / 5 / 3
10,869
518
8,719
15,025
4,415
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anilytic
Jing Wei
3
0 / 2 / 0
5,925
282
553
1,226
55
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

19
6 / 2 / 6
12,112
577
13,171
13,656
4,958
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ThaFuhreer
Kuzenbo
13
2 / 3 / 2
8,303
395
3,948
10,597
7,674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
11 / 2 / 3
12,241
583
15,222
11,232
4,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
one_wrist
Bellona
16
1 / 7 / 2
9,744
464
9,829
19,897
21,947
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
16
Kills
20
20
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anilytic
Jing Wei
0
2
0
0
W
Bakasura
Bear Tuna
Bakasura
2
4
2
0.75
W
6
4
1
1.63
W
2
5
2
0.6
W
Jormungandr
Killianaires
Jormungandr
2
2
6
2.5
L
6
2
6
4.5
L
Kuzenbo
ThaFuhreer
Kuzenbo
2
3
2
1
L
11
2
3
6.25
W
Pele
nggtbby
Pele
4
5
3
1.1
L
Bellona
one_wrist
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,176
Damage
42,723
65,194
Taken
56,608
33,698
Mitigated
39,082
18,256
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anilytic
Jing Wei
553
480
0
0
1,226
55
0
0
1,226
0
3,270
W
Bakasura
Bear Tuna
Bakasura
1,730
1,238
0
4,290
9,911
5,656
336
2,542
7,369
0
42,500
W
11,036
5,780
0
4,132
15,757
5,798
4,020
3,160
12,597
0
107,904
W
9,051
2,588
0
250
10,403
3,391
0
5,376
5,027
96,161
0
W
Jormungandr
Killianaires
Jormungandr
10,640
3,577
0
4,904
14,098
14,438
366
1,919
12,179
52,027
0
L
13,171
4,114
0
4,315
13,656
4,958
0
1,292
12,339
0
86,258
L
Kuzenbo
ThaFuhreer
Kuzenbo
3,948
757
0
1,180
10,597
7,674
36
3,370
7,107
22,762
455
L
15,222
3,195
358
2,407
11,232
4,448
485
6,161
5,071
100,149
0
W
Pele
nggtbby
Pele
8,719
1,761
0
4,680
15,025
4,415
0
6,365
8,660
0
62,082
L
Bellona
one_wrist
Bellona
9,829
4,793
0
4,760
19,897
21,947
1,053
8,868
10,872
0
54,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,807
Gold Earned
48,325
617
Minions Killed
441
0
Camps Cleared
0
1,864,090
Distance Traveled
1,757,905
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,925
282
4
0
0
54,640
0
W
Bakasura
10,296
490
98
5
0
350,146
2
W
Izanami
12,652
602
170
8
0
343,364
4
W
Hera
12,301
586
175
8
0
369,437
1
W
Jormungandr
10,689
509
86
4
0
337,587
0
L
Susano
12,112
577
140
7
0
486,042
0
L
Kuzenbo
8,303
395
38
2
0
440,401
1
L
Hera
12,241
583
176
8
0
423,674
0
W
Pele
10,869
518
88
4
0
463,556
0
L
Bellona
9,744
464
83
4
0
353,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role