Player Matchup

Arachne
Arachne
Dr The Candyman
Arachne
Level 157
God Stats
0W - 2L
1,282 SR
Queue Stats
91W - 81L
1,499 Elo+
Party 3
Ravana
Ravana
ForgedLight
Ravana
Level 65
God Stats
0W - 2L
1,163 SR
Queue Stats
150W - 148L
1,565 Elo+
Party 2
Odin
Odin
GIBLETTICKLER
Odin
Level 143
God Stats
10W - 13L
1,522 SR
Queue Stats
389W - 378L
1,570 Elo+
Party 2
Chang'e
Chang'e
Sean Connery741
Chang'e
Level 102
God Stats
0W - 2L
1,262 SR
Queue Stats
124W - 133L
1,509 Elo+
Party 3
Jing Wei
Jing Wei
WorenXL
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,545 Elo+
Party 2
Team Averages
Level 104
1,346 SR
1,538 Elo+

VS

Team Averages
Level 118
1,459 SR
1,461 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Rutilantdust01
Chaac
Level 58
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 1
Da Ji
Da Ji
TheDixonater
Da Ji
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 6
10,899
641
11,459
21,962
16,425
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
17
3 / 5 / 7
9,970
586
11,346
18,438
7,330
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
3 / 7 / 12
10,520
619
8,993
22,902
18,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 4 / 7
10,760
633
12,414
19,873
9,709
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
WorenXL
Jing Wei
19
3 / 3 / 12
11,400
671
15,379
14,095
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
9 / 2 / 12
13,430
790
22,881
9,075
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
 
Vulcan
20
4 / 2 / 12
12,675
746
27,797
11,489
5,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
 
Guan Yu
19
4 / 3 / 16
11,576
681
10,893
19,471
24,811
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 6 / 22
10,943
644
7,623
18,214
20,269
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 6 / 11
11,848
697
14,539
13,290
6,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
99
19
Kills
26
26
Deaths
19
44
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
2
12
7.5
W
Vulcan
 
Vulcan
4
2
12
5
W
Guan Yu
 
Guan Yu
4
3
16
4
L
6
7
6
1.29
L
Ravana
3
5
7
1.3
L
3
7
12
1.29
W
1
6
22
2
L
4
4
7
1.88
W
8
6
11
2.25
L
Jing Wei
WorenXL
Jing Wei
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,591
Damage
83,733
97,270
Taken
71,539
57,164
Mitigated
61,357
42,960
Healing
28,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,881
548
3,403
2,482
9,075
3,782
937
1,149
7,926
57,186
0
W
Vulcan
 
Vulcan
27,797
11,404
2,239
2,244
11,489
5,515
1,194
1,926
9,563
76,731
0
W
Guan Yu
 
Guan Yu
10,893
1,664
6,846
5,634
19,471
24,811
1,380
3,219
16,252
0
16,438
L
11,459
8,600
4,093
5,211
21,962
16,425
73
11,008
10,954
0
19,071
L
Ravana
11,346
2,429
1,165
2,153
18,438
7,330
0
10,414
8,024
0
19,870
L
8,993
1,897
2,566
2,234
22,902
18,387
0
10,629
12,273
0
20,962
W
7,623
2,713
0
2,406
18,214
20,269
304
3,072
15,142
0
12,772
L
12,414
1,833
12,591
8,880
19,873
9,709
92
9,651
10,222
36,874
0
W
14,539
3,712
2,726
792
13,290
6,980
1,369
3,048
10,242
0
22,203
L
Jing Wei
WorenXL
Jing Wei
15,379
10,638
505
3,562
14,095
5,313
77
8,976
5,119
0
49,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,549
Gold Earned
60,472
196
Minions Killed
224
0
Camps Cleared
0
1,398,072
Distance Traveled
1,400,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,430
790
82
5
0
255,965
0
W
Vulcan
12,675
746
99
6
0
316,639
0
W
Guan Yu
11,576
681
15
1
0
276,960
0
L
Arachne
10,899
641
29
2
0
314,616
0
L
Ravana
9,970
586
16
1
0
279,034
0
L
Odin
10,520
619
24
1
0
274,137
0
W
Chaac
10,943
644
10
1
0
256,940
0
L
Chang'e
10,760
633
50
3
0
266,817
0
W
Da Ji
11,848
697
18
1
0
293,545
0
L
Jing Wei
11,400
671
77
5
0
263,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role