Player Matchup

Ganesha
Ganesha
BildoShwaggins13
Ganesha
Level 29
God Stats
3W - 6L
1,754 SR
Queue Stats
51W - 48L
1,567 Elo+
Party 1
Chaac
Chaac
LaxitiveGod
Chaac
Level 31
God Stats
1W - 3L
1,280 SR
Queue Stats
46W - 55L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
johancito
Hou Yi
Level 13
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 13L
1,418 Elo+
Solo
Team Averages
Level 24
1,441 SR
1,489 Elo+

VS

Team Averages
Level 24
1,489 SR
1,487 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
2W - 0L
1,509 SR
Queue Stats
51W - 46L
1,524 Elo+
Party 2
Bacchus
Bacchus
DragonSlayer793
Bacchus
Level 28
God Stats
4W - 2L
1,545 SR
Queue Stats
38W - 31L
1,582 Elo+
Party 2
Anubis
Anubis
l9Tommy87
Anubis
Level 15
God Stats
10W - 10L
1,414 SR
Queue Stats
20W - 27L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 19
19,600
700
31,407
28,349
21,984
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 5 / 2
21,227
758
35,992
34,329
38,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
johancito
Hou Yi
18
5 / 7 / 5
18,309
654
13,444
20,883
5,464
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 6 / 10
17,982
642
13,259
27,909
23,293
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 6 / 13
17,518
626
22,185
32,908
55,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
l9Tommy87
Anubis
20
14 / 8 / 4
20,439
730
29,433
31,919
17,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
20
Kills
19
19
Deaths
20
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
6
10
1.33
L
1
7
19
1.5
W
2
6
13
1.42
L
14
5
2
3
L
Hou Yi
johancito
Hou Yi
5
7
5
1.07
W
Anubis
l9Tommy87
Anubis
14
8
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,843
Damage
64,877
83,561
Taken
92,736
66,169
Mitigated
96,133
22,613
Healing
24,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,259
3,827
0
4,501
27,909
23,293
546
13,240
14,669
0
42,081
L
31,407
3,693
1,499
4,478
28,349
21,984
908
19,014
9,335
59,234
0
W
22,185
2,655
1,997
4,402
32,908
55,758
356
8,902
24,006
65,078
4,623
L
35,992
12,454
0
14,376
34,329
38,721
310
16,663
17,666
0
95,897
L
Hou Yi
johancito
Hou Yi
13,444
6,236
673
1,587
20,883
5,464
1,828
14,963
5,920
0
63,812
W
Anubis
l9Tommy87
Anubis
29,433
1,882
0
13,261
31,919
17,082
1,016
9,827
22,092
97,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
55,939
226
Minions Killed
254
11
Camps Cleared
13
1,266,599
Distance Traveled
1,251,680
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,982
642
50
2
3
409,081
0
L
Ganesha
19,600
700
11
0
1
433,404
0
W
Bacchus
17,518
626
83
3
2
451,458
0
L
Chaac
21,227
758
112
4
7
448,584
1
L
Hou Yi
18,309
654
103
4
3
384,611
0
W
Anubis
20,439
730
121
4
8
391,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role