Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
leproso10
Bakasura
Level 121
God Stats
1W - 0L
1,841 SR
Queue Stats
77W - 97L
1,418 Elo+
Solo
Team Averages
Level 115
1,614 SR
1,473 Elo+

VS

Team Averages
Level 102
1,404 SR
1,510 Elo+
Ne Zha
Ne Zha
Cyberne0
Ne Zha
Level 148
God Stats
9W - 8L
1,474 SR
Queue Stats
265W - 168L
1,548 Elo+
Party 1
Scylla
Scylla
Demian1A
Scylla
Level 18
God Stats
1W - 5L
1,164 SR
Queue Stats
33W - 34L
1,449 Elo+
Solo
Heimdallr
Heimdallr
Vitria2
Heimdallr
Level 141
God Stats
4W - 3L
1,574 SR
Queue Stats
87W - 80L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
7 / 2 / 9
10,908
909
6,799
13,986
8,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
13
2 / 1 / 11
9,864
822
10,745
8,896
3,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
leproso10
Bakasura
12
9 / 1 / 6
10,964
914
11,761
12,921
5,088
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cyberne0
Ne Zha
8
1 / 5 / 2
7,185
599
4,341
8,863
2,291
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Demian1A
Scylla
10
1 / 6 / 2
7,415
618
8,353
9,806
2,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Vitria2
Heimdallr
10
2 / 7 / 1
8,429
702
7,895
13,990
4,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
4
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
9
5.75
W
Merlin
 
Merlin
2
1
11
7.5
L
Ne Zha
Cyberne0
Ne Zha
1
5
2
0.4
L
Scylla
Demian1A
Scylla
1
6
2
0.33
L
Heimdallr
Vitria2
Heimdallr
2
7
1
0.36
W
Bakasura
leproso10
Bakasura
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
20,589
35,803
Taken
32,659
16,858
Mitigated
9,834
14,988
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,799
2,769
2,208
6,752
13,986
8,559
553
4,194
8,412
0
12,302
W
Merlin
 
Merlin
10,745
330
0
2,360
8,896
3,211
254
1,345
7,551
38,968
0
L
Ne Zha
Cyberne0
Ne Zha
4,341
774
0
1,204
8,863
2,291
0
2,294
6,429
0
11,974
L
Scylla
Demian1A
Scylla
8,353
566
0
2,457
9,806
2,767
0
3,548
6,063
24,387
0
L
Heimdallr
Vitria2
Heimdallr
7,895
3,831
0
1,438
13,990
4,776
0
5,139
8,231
0
24,957
W
Bakasura
leproso10
Bakasura
11,761
9,189
0
3,668
12,921
5,088
1,002
3,614
9,210
0
35,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
23,029
126
Minions Killed
90
7
Camps Cleared
2
810,911
Distance Traveled
548,821
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,908
909
9
1
0
279,796
2
W
Merlin
9,864
822
68
6
1
238,427
0
L
Ne Zha
7,185
599
18
2
0
163,281
0
L
Scylla
7,415
618
40
3
1
195,329
2
L
Heimdallr
8,429
702
32
3
1
190,211
1
W
Bakasura
10,964
914
49
4
6
292,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role