Player Matchup

Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CATCHMEOUTSIDE3
Neith
Level 23
God Stats
74W - 94L
1,357 SR
Queue Stats
76W - 97L
1,272 Elo+
Solo
Fenrir
Fenrir
FamousJunky
Fenrir
Level 28
God Stats
5W - 9L
1,299 SR
Queue Stats
77W - 77L
1,415 Elo+
Solo
Zeus
Zeus
calydris
Zeus
Level 26
God Stats
6W - 4L
1,442 SR
Queue Stats
53W - 46L
1,403 Elo+
Solo
Cerberus
Cerberus
threalsgr
Cerberus
Level 7
God Stats
1W - 1L
1,543 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo
Team Averages
Level 22
1,428 SR
1,373 Elo+

VS

Team Averages
Level 13
1,307 SR
1,200 Elo+
Fenrir
Fenrir
DRAL A LENDA
Fenrir
Level 16
God Stats
11W - 20L
1,249 SR
Queue Stats
11W - 25L
1,273 Elo+
Party 1
Horus
Horus
OneLostFaith
Horus
Level 12
God Stats
0W - 1L
1,214 SR
Queue Stats
9W - 17L
1,301 Elo+
Party 1
Set
Set
OneLostMole
Set
Level 16
God Stats
1W - 5L
1,073 SR
Queue Stats
9W - 25L
1,146 Elo+
Party 1
Eset
Eset
OneLostSin
Eset
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,016 Elo+
Party 1
Nemesis
Nemesis
XLoboExtremeX
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 0 / 16
9,789
979
5,154
5,211
2,206
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 0 / 19
10,346
1,035
9,804
3,779
1,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
17
11 / 1 / 10
11,003
1,100
11,350
9,208
3,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
10 / 2 / 9
11,235
1,124
13,203
6,579
2,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
threalsgr
Cerberus
17
4 / 1 / 15
10,579
1,058
8,430
11,115
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

374

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 7 / 1
8,634
863
9,611
14,646
7,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 12 / 1
8,809
881
6,242
17,221
6,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
7,925
793
2,352
4,179
1,385
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 4 / 2
9,567
957
4,937
10,191
2,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
15
0 / 5 / 2
8,773
877
6,075
11,744
3,176
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
10
31
Kills
3
4
Deaths
32
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
16
10
W
4
0
19
13.5
L
Fenrir
1
7
1
0.21
W
Fenrir
11
1
10
16
L
1
12
1
0.13
L
0
4
1
0.13
L
1
4
2
0.5
L
Nemesis
0
5
2
0.2
W
Zeus
10
2
9
7.25
W
Cerberus
threalsgr
Cerberus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,941
Damage
29,217
35,892
Taken
57,981
16,209
Mitigated
21,021
5,092
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,154
1,841
0
800
5,211
2,206
0
1,054
4,157
0
11,720
W
9,804
5,023
0
280
3,779
1,446
0
795
2,984
0
16,541
L
Fenrir
9,611
1,331
0
325
14,646
7,290
0
3,993
10,603
0
18,708
W
Fenrir
11,350
5,965
0
2,458
9,208
3,885
0
980
7,958
0
20,745
L
6,242
3,835
449
869
17,221
6,618
0
5,200
11,438
0
16,160
L
2,352
1,135
246
403
4,179
1,385
0
2,135
2,044
0
6,441
L
4,937
619
0
2,123
10,191
2,552
0
5,485
4,706
28,185
0
L
Nemesis
6,075
830
0
487
11,744
3,176
0
4,820
6,204
0
22,776
W
Zeus
13,203
3,658
0
0
6,579
2,279
0
820
5,759
38,652
0
W
Cerberus
threalsgr
Cerberus
8,430
677
0
1,554
11,115
6,393
0
1,288
9,827
26,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,952
Gold Earned
43,708
168
Minions Killed
112
7
Camps Cleared
5
953,002
Distance Traveled
692,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,789
979
14
1
0
214,033
0
W
Neith
10,346
1,035
18
2
2
187,682
0
L
Fenrir
8,634
863
15
2
0
164,000
0
W
Fenrir
11,003
1,100
29
3
1
205,691
0
L
Horus
8,809
881
10
1
1
114,408
0
L
Set
7,925
793
5
1
0
53,438
0
L
Eset
9,567
957
58
6
0
144,191
0
L
Nemesis
8,773
877
24
2
4
216,316
0
W
Zeus
11,235
1,124
59
6
0
157,166
0
W
Cerberus
10,579
1,058
48
5
4
188,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role