Player Matchup

Neith
Neith
AbiHowi
Neith
Level 29
God Stats
26W - 28L
1,522 SR
Queue Stats
46W - 55L
1,476 Elo+
Party 3
Agni
Agni
Sherlockme
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,618 Elo+
Party 2
Susano
Susano
SusanooMikoto
Susano
Level 83
God Stats
9W - 5L
1,641 SR
Queue Stats
156W - 145L
1,587 Elo+
Party 2
Janus
Janus
ninjanathaniel
Janus
Level 109
God Stats
0W - 2L
1,601 SR
Queue Stats
36W - 42L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
Êffect
Heimdallr
Level 127
God Stats
0W - 1L
1,353 SR
Queue Stats
56W - 44L
1,598 Elo+
Party 2
Team Averages
Level 72
1,523 SR
1,550 Elo+

VS

Team Averages
Level 90
1,449 SR
1,507 Elo+
Sun Wukong
Sun Wukong
CaptainNanan
Sun Wukong
Level 115
God Stats
4W - 2L
1,693 SR
Queue Stats
59W - 36L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Cherryume
Baron Samedi
Level 105
God Stats
27W - 24L
1,554 SR
Queue Stats
153W - 154L
1,547 Elo+
Solo
Artemis
Artemis
Erlith
Artemis
Level 104
God Stats
11W - 1L
1,727 SR
Queue Stats
164W - 130L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
Ottoshud
Ao Kuang
Level 108
God Stats
2W - 0L
1,134 SR
Queue Stats
157W - 143L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
Pier4413
Amaterasu
Level 16
God Stats
8W - 10L
1,136 SR
Queue Stats
12W - 15L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbiHowi
Neith
19
2 / 2 / 9
12,719
909
6,654
9,102
4,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 16 / 14
12,359
883
18,021
24,867
10,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 9 / 5
14,248
1,018
20,313
21,110
9,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 4 / 9
16,036
1,145
19,077
12,429
5,095
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Êffect
Heimdallr
20
1 / 15 / 17
13,706
979
26,895
28,326
14,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainNanan
Sun Wukong
20
3 / 3 / 29
14,624
1,045
17,563
23,838
24,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Cherryume
Baron Samedi
20
13 / 3 / 21
15,564
1,112
24,775
17,760
7,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Erlith
Artemis
20
21 / 4 / 17
16,701
1,193
35,910
19,686
8,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Ottoshud
Ao Kuang
20
4 / 4 / 24
13,531
967
7,810
14,852
4,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Pier4413
Amaterasu
20
5 / 6 / 19
13,304
950
5,695
19,779
7,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
156
20
Kills
46
46
Deaths
20
54
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Neith
AbiHowi
Neith
2
2
9
3.25
W
Sun Wukong
CaptainNanan
Sun Wukong
3
3
29
5.83
W
Baron Samedi
Cherryume
Baron Samedi
13
3
21
7.83
W
Artemis
Erlith
Artemis
21
4
17
7.38
W
Ao Kuang
Ottoshud
Ao Kuang
4
4
24
4
W
Amaterasu
Pier4413
Amaterasu
5
6
19
2.42
L
0
16
14
0.44
L
8
9
5
1.17
L
9
4
9
3.38
L
Heimdallr
Êffect
Heimdallr
1
15
17
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,960
Damage
91,753
95,834
Taken
95,915
43,222
Mitigated
52,567
3,639
Healing
25,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbiHowi
Neith
6,654
2,744
0
1,453
9,102
4,467
0
2,100
7,002
0
37,075
W
Sun Wukong
CaptainNanan
Sun Wukong
17,563
2,999
879
4,317
23,838
24,231
0
7,339
16,499
0
40,919
W
Baron Samedi
Cherryume
Baron Samedi
24,775
250
4,507
7,176
17,760
7,998
0
6,702
11,058
67,404
0
W
Artemis
Erlith
Artemis
35,910
25,310
0
4,330
19,686
8,163
0
8,088
11,598
0
67,020
W
Ao Kuang
Ottoshud
Ao Kuang
7,810
1,474
709
2,740
14,852
4,471
0
5,815
9,037
21,170
0
W
Amaterasu
Pier4413
Amaterasu
5,695
1,263
0
834
19,779
7,704
0
9,154
10,625
0
12,312
L
18,021
1,391
0
570
24,867
10,148
0
6,891
17,976
24,980
0
L
20,313
2,672
0
0
21,110
9,008
0
9,125
11,985
0
31,496
L
19,077
683
0
713
12,429
5,095
0
5,187
7,242
58,257
0
L
Heimdallr
Êffect
Heimdallr
26,895
7,705
0
903
28,326
14,504
0
9,282
19,044
0
67,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,068
Gold Earned
73,724
257
Minions Killed
268
5
Camps Cleared
11
1,288,945
Distance Traveled
1,513,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,719
909
54
4
1
248,603
0
W
Sun Wukong
14,624
1,045
65
5
3
330,237
0
W
Baron Samedi
15,564
1,112
100
7
1
281,791
0
W
Artemis
16,701
1,193
59
4
5
250,361
0
W
Ao Kuang
13,531
967
29
2
0
309,801
0
W
Amaterasu
13,304
950
15
1
2
341,103
0
L
Agni
12,359
883
17
1
1
237,943
0
L
Susano
14,248
1,018
20
1
0
270,329
0
L
Janus
16,036
1,145
91
7
3
290,770
0
L
Heimdallr
13,706
979
75
5
0
241,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role