Player Matchup

Ymir
Ymir
Bronze III
Alejandro 25 go
Ymir
Bronze III
Level 103
God Stats
1W - 1L
1,401 SR
Queue Stats
9W - 6L
1,372 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,401 SR
1,372 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 54
1,535 SR
1,340 MMR
Tyr
Tyr
Silver II
Toopie
Tyr
Silver II
Level 54
God Stats
1W - 1L
1,535 SR
Queue Stats
9W - 10L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 0
16,201
736
24,450
30,706
34,161
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AnubisAh Muzen CabBakasuraChaacSkadi

VS

Bans
KukulkanHe BoJormungandrKing ArthurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Toopie
Tyr
20
7 / 2 / 0
17,417
792
24,934
35,855
51,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
7
7
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Tyr
Toopie
Tyr
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
24,934
30,706
Taken
35,855
34,161
Mitigated
51,216
10,088
Healing
22,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,450
12,976
0
10,088
30,706
34,161
580
205
30,501
103,978
0
W
Tyr
Toopie
Tyr
24,934
9,115
0
22,729
35,855
51,216
2,601
24,623
11,232
170
105,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,201
Gold Earned
17,417
173
Minions Killed
183
5
Camps Cleared
6
345,361
Distance Traveled
403,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,201
736
173
8
5
345,361
0
W
Tyr
17,417
792
183
8
6
403,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role