Player Matchup

Merlin
Merlin
 
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,304 Elo+
Solo
Thanatos
Thanatos
Colemanstoned
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 67L
1,552 Elo+
Solo
Ymir
Ymir
VIIXyNz
Ymir
Level 24
God Stats
21W - 15L
1,318 SR
Queue Stats
103W - 75L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
lil_locc777
Zhong Kui
Level 26
God Stats
3W - 2L
1,552 SR
Queue Stats
30W - 24L
1,580 Elo+
Solo
Hades
Hades
midwayguitar
Hades
Level 29
God Stats
4W - 5L
1,387 SR
Queue Stats
143W - 103L
1,568 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,481 Elo+

VS

Team Averages
Level 34
1,473 SR
1,458 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,508 Elo+
Party 1
Hachiman
Hachiman
FDS Angel
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,399 Elo+
Solo
Nemesis
Nemesis
Mustang-GodJr
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 1
King Arthur
King Arthur
YoungKealii
King Arthur
Level 26
God Stats
10W - 10L
1,263 SR
Queue Stats
80W - 84L
1,400 Elo+
Solo
Nox
Nox
tripleJay-13
Nox
Level 87
God Stats
4W - 4L
1,604 SR
Queue Stats
128W - 108L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 5 / 1
11,048
737
298
4,534
1,500
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Colemanstoned
Thanatos
20
12 / 8 / 17
16,748
1,117
19,354
29,310
19,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
VIIXyNz
Ymir
20
9 / 9 / 22
17,188
1,146
27,250
40,628
31,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
lil_locc777
Zhong Kui
20
12 / 8 / 17
17,787
1,186
33,025
31,877
16,021
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 8 / 16
16,500
1,100
19,294
25,642
25,158
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 9 / 19
15,586
1,039
31,929
20,388
4,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
FDS Angel
Hachiman
20
6 / 4 / 12
15,354
1,024
22,535
20,018
5,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
20
3 / 11 / 15
14,141
943
9,320
25,006
8,140
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
YoungKealii
King Arthur
20
6 / 8 / 19
15,624
1,042
23,732
27,083
28,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
18 / 12 / 14
18,927
1,262
36,735
20,048
4,725
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
117
44
Kills
38
38
Deaths
44
73
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
W
Merlin
 
Merlin
5
9
19
1.61
L
Thanatos
Colemanstoned
Thanatos
12
8
17
2.56
W
Hachiman
FDS Angel
Hachiman
6
4
12
3
W
Nemesis
3
11
15
0.95
L
Ymir
VIIXyNz
Ymir
9
9
22
2.22
W
King Arthur
YoungKealii
King Arthur
6
8
19
1.94
L
Zhong Kui
lil_locc777
Zhong Kui
12
8
17
2.56
L
11
8
16
2.38
W
18
12
14
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,221
Damage
124,251
131,991
Taken
112,543
93,174
Mitigated
51,549
30,790
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
298
256
0
0
4,534
1,500
0
2,128
2,406
2,740
0
W
Merlin
 
Merlin
31,929
2,043
0
0
20,388
4,711
0
13,661
6,727
69,887
0
L
Thanatos
Colemanstoned
Thanatos
19,354
8,251
0
9,381
29,310
19,242
0
15,010
14,300
245
32,407
W
Hachiman
FDS Angel
Hachiman
22,535
14,293
0
3,271
20,018
5,203
0
14,862
5,156
0
59,487
W
Nemesis
9,320
2,480
0
950
25,006
8,140
0
14,829
9,035
0
21,866
L
Ymir
VIIXyNz
Ymir
27,250
5,053
630
4,869
40,628
31,253
0
23,477
16,875
50,057
0
W
King Arthur
YoungKealii
King Arthur
23,732
3,775
0
5,848
27,083
28,770
0
20,601
6,482
0
39,438
L
Zhong Kui
lil_locc777
Zhong Kui
33,025
6,994
0
9,055
31,877
16,021
0
15,128
16,749
87,209
0
L
19,294
905
2,550
4,305
25,642
25,158
0
12,921
12,523
28,916
0
W
36,735
1,700
0
0
20,048
4,725
0
16,159
3,889
54,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,271
Gold Earned
79,632
250
Minions Killed
266
7
Camps Cleared
7
1,089,645
Distance Traveled
1,296,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,048
737
5
0
0
38,141
0
W
Merlin
15,586
1,039
85
6
1
265,568
0
L
Thanatos
16,748
1,117
27
2
4
288,324
0
W
Hachiman
15,354
1,024
71
5
2
232,370
0
W
Nemesis
14,141
943
31
2
2
290,044
0
L
Ymir
17,188
1,146
48
3
1
255,924
0
W
King Arthur
15,624
1,042
27
2
1
250,111
0
L
Zhong Kui
17,787
1,186
141
9
1
259,422
0
L
Hades
16,500
1,100
29
2
1
247,834
0
W
Nox
18,927
1,262
52
3
1
258,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role