Player Matchup

Anhur
Anhur
Cpt William96
Anhur
Level 113
God Stats
3W - 1L
1,635 SR
Queue Stats
173W - 149L
1,633 Elo+
Party 2
Kukulkan
Kukulkan
Majoratani
Kukulkan
Level 109
God Stats
19W - 9L
1,590 SR
Queue Stats
91W - 92L
1,532 Elo+
Party 2
Vamana
Vamana
kinnayslegne
Vamana
Level 102
God Stats
11W - 13L
1,547 SR
Queue Stats
58W - 67L
1,561 Elo+
Party 2
Team Averages
Level 108
1,591 SR
1,575 Elo+

VS

Team Averages
Level 100
1,540 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 2L
1,297 SR
Queue Stats
14W - 24L
1,376 Elo+
Solo
Bacchus
Bacchus
Mr_Potato2007
Bacchus
Level 107
God Stats
6W - 3L
1,765 SR
Queue Stats
133W - 153L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
TheDiosKik
Hun Batz
Level 144
God Stats
4W - 8L
1,557 SR
Queue Stats
121W - 136L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 10
15,925
724
17,072
20,776
6,498
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Majoratani
Kukulkan
17
9 / 4 / 5
16,665
758
18,859
16,170
4,877
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
18
7 / 3 / 10
16,282
740
18,898
25,110
22,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 10 / 4
12,395
563
7,788
16,848
5,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
16
5 / 6 / 7
15,325
697
24,168
20,817
25,779
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
TheDiosKik
Hun Batz
17
8 / 7 / 2
16,229
738
19,905
27,759
12,168
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
22
Kills
13
14
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
10
4
0.2
W
6
7
10
1.57
W
Kukulkan
Majoratani
Kukulkan
9
4
5
2.88
L
Bacchus
5
6
7
1.42
L
Hun Batz
TheDiosKik
Hun Batz
8
7
2
1.29
W
Vamana
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,829
Damage
51,861
62,056
Taken
65,424
33,641
Mitigated
43,191
20,247
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,788
210
0
486
16,848
5,244
1,272
5,697
11,151
50,006
0
W
17,072
7,302
0
6,443
20,776
6,498
2,175
10,176
10,600
0
84,110
W
Kukulkan
Majoratani
Kukulkan
18,859
704
0
2,397
16,170
4,877
754
9,399
6,771
59,568
0
L
Bacchus
24,168
3,044
0
3,366
20,817
25,779
1,149
6,083
14,734
43,910
0
L
Hun Batz
TheDiosKik
Hun Batz
19,905
4,882
0
832
27,759
12,168
0
7,668
20,091
0
65,128
W
Vamana
18,898
3,297
1,197
10,210
25,110
22,266
256
12,721
12,389
0
53,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
43,949
271
Minions Killed
216
11
Camps Cleared
8
1,227,588
Distance Traveled
1,134,385
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,395
563
86
4
0
347,864
0
W
Anhur
15,925
724
100
5
5
351,137
8
W
Kukulkan
16,665
758
105
5
3
424,333
5
L
Bacchus
15,325
697
35
2
3
393,564
0
L
Hun Batz
16,229
738
95
4
5
392,957
0
W
Vamana
16,282
740
66
3
3
452,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role