Player Matchup

Ganesha
Ganesha
BigMoistyPePe
Ganesha
Level 65
God Stats
3W - 4L
1,514 SR
Queue Stats
323W - 289L
1,525 Elo+
Party 1
Ra
Ra
Crispy_Mtdew
Ra
Level 63
God Stats
18W - 15L
1,616 SR
Queue Stats
225W - 185L
1,589 Elo+
Party 1
Thanatos
Thanatos
RTWalkerTR
Thanatos
Level 143
God Stats
7W - 12L
1,457 SR
Queue Stats
749W - 736L
1,575 Elo+
Party 1
Team Averages
Level 90
1,529 SR
1,563 Elo+

VS

Team Averages
Level 107
1,517 SR
1,575 Elo+
Medusa
Medusa
Bwen0
Medusa
Level 79
God Stats
3W - 3L
1,485 SR
Queue Stats
162W - 154L
1,586 Elo+
Solo
Chang'e
Chang'e
CFH MrBeef
Chang'e
Level 106
God Stats
17W - 8L
1,610 SR
Queue Stats
133W - 121L
1,529 Elo+
Party 2
Chaac
Chaac
Soul Taker 52
Chaac
Level 137
God Stats
4W - 7L
1,455 SR
Queue Stats
506W - 548L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 8 / 16
16,564
637
17,722
27,172
27,041
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 11 / 5
19,223
739
39,778
27,056
10,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
RTWalkerTR
Thanatos
17
10 / 18 / 2
19,494
750
19,700
30,041
27,103
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bwen0
Medusa
18
8 / 8 / 18
18,530
713
17,304
25,154
5,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
CFH MrBeef
Chang'e
20
14 / 6 / 18
21,273
818
25,725
28,193
6,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 6 / 19
21,112
812
30,082
43,824
41,976
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
20
Kills
37
37
Deaths
20
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
8
16
1
W
Medusa
Bwen0
Medusa
8
8
18
2.13
W
Chang'e
CFH MrBeef
Chang'e
14
6
18
3.83
L
10
11
5
1.14
L
Thanatos
RTWalkerTR
Thanatos
10
18
2
0.61
W
15
6
19
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,200
Damage
73,111
84,269
Taken
97,171
64,522
Mitigated
54,140
21,945
Healing
49,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
17,722
1,204
0
826
27,172
27,041
0
8,088
19,084
41,788
0
W
Medusa
Bwen0
Medusa
17,304
8,179
0
1,484
25,154
5,781
2,235
15,852
9,302
0
62,626
W
Chang'e
CFH MrBeef
Chang'e
25,725
1,946
10,291
15,417
28,193
6,383
1,599
18,141
10,052
69,413
0
L
39,778
3,040
1,866
8,315
27,056
10,378
989
7,775
19,281
119,234
0
L
Thanatos
RTWalkerTR
Thanatos
19,700
6,233
0
10,938
30,041
27,103
0
10,315
19,726
0
48,172
W
30,082
6,241
1,365
21,438
43,824
41,976
506
24,449
19,375
0
77,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,281
Gold Earned
60,915
258
Minions Killed
262
9
Camps Cleared
10
1,218,965
Distance Traveled
1,305,372
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
16,564
637
11
0
0
432,318
4
W
Medusa
18,530
713
94
4
2
422,369
0
W
Chang'e
21,273
818
73
3
6
444,299
2
L
Ra
19,223
739
196
8
3
398,779
0
L
Thanatos
19,494
750
51
2
6
387,868
0
W
Chaac
21,112
812
95
4
2
438,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role