Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 23
God Stats
2W - 7L
1,426 SR
Queue Stats
23W - 35L
1,314 Elo+
Solo
Hel
Hel
BurexCRO
Hel
Level 15
God Stats
2W - 5L
1,261 SR
Queue Stats
5W - 14L
1,169 Elo+
Party 1
Fenrir
Fenrir
OvercastZero54
Fenrir
Level 19
God Stats
4W - 16L
1,210 SR
Queue Stats
34W - 44L
1,315 Elo+
Solo
Aphrodite
Aphrodite
krijesnicaa
Aphrodite
Level 20
God Stats
13W - 13L
1,543 SR
Queue Stats
14W - 18L
1,260 Elo+
Party 1
Anubis
Anubis
stingus_trithon
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Solo
Team Averages
Level 17
1,388 SR
1,240 Elo+

VS

Team Averages
Level 19
1,541 SR
1,303 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,303 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 29
God Stats
20W - 24L
1,474 SR
Queue Stats
81W - 93L
1,291 Elo+
Solo
Heimdallr
Heimdallr
Frostgrove
Heimdallr
Level 15
God Stats
12W - 4L
1,545 SR
Queue Stats
20W - 15L
1,280 Elo+
Solo
Medusa
Medusa
matheus-itj
Medusa
Level 7
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 3L
1,142 Elo+
Solo
Hachiman
Hachiman
oONsxi_ShotzzOo
Hachiman
Level 18
God Stats
1W - 0L
1,461 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
5 / 7 / 1
14,378
423
21,096
51,594
39,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 8 / 2
12,094
356
10,613
20,520
7,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 5 / 2
18,331
539
27,614
39,536
26,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
krijesnicaa
Aphrodite
18
1 / 8 / 5
11,822
348
6,014
23,616
17,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
0 / 13 / 3
10,949
322
6,253
19,275
8,444
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
13 / 4 / 6
17,249
507
28,891
18,950
12,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
 
Ymir
20
3 / 0 / 10
17,066
502
17,854
19,155
30,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Frostgrove
Heimdallr
20
16 / 7 / 3
18,806
553
46,105
29,006
12,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
4
0 / 0 / 0
9,317
274
0
1,020
178
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hachiman
20
9 / 12 / 6
15,422
454
34,908
27,445
11,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
22
Kills
41
41
Deaths
23
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
7
1
0.79
W
Merlin
 
Merlin
13
4
6
4
W
Ymir
 
Ymir
3
0
10
8
L
1
8
2
0.25
W
Heimdallr
Frostgrove
Heimdallr
16
7
3
2.5
L
15
5
2
3.2
L
Aphrodite
krijesnicaa
Aphrodite
1
8
5
0.44
W
Medusa
0
0
0
0
W
Hachiman
9
12
6
1
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,590
Damage
127,758
154,541
Taken
95,576
99,534
Mitigated
66,397
54,171
Healing
27,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
21,096
4,490
236
16,512
51,594
39,651
782
24,588
27,006
0
95,683
W
Merlin
 
Merlin
28,891
1,273
0
5,533
18,950
12,327
4,747
1,805
17,145
104,713
0
W
Ymir
 
Ymir
17,854
3,908
0
4,478
19,155
30,310
98
1,613
17,158
72,949
0
L
10,613
1,294
1,380
796
20,520
7,715
729
1,847
18,673
69,987
0
W
Heimdallr
Frostgrove
Heimdallr
46,105
37,413
0
11,144
29,006
12,402
6,044
15,681
13,325
0
151,425
L
27,614
11,918
0
19,360
39,536
26,484
781
10,614
28,922
0
132,682
L
Aphrodite
krijesnicaa
Aphrodite
6,014
1,570
4,867
8,447
23,616
17,240
363
3,114
20,502
24,849
0
W
Medusa
0
0
0
500
1,020
178
0
0
1,020
0
2,284
W
Hachiman
34,908
23,513
0
5,866
27,445
11,180
4,931
3,781
23,664
0
94,909
L
6,253
1,564
0
2,573
19,275
8,444
420
6,582
12,693
45,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,574
Gold Earned
77,860
578
Minions Killed
599
0
Camps Cleared
0
2,614,665
Distance Traveled
2,077,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,378
423
157
5
0
510,152
0
W
Merlin
17,249
507
138
4
0
537,124
0
W
Ymir
17,066
502
117
3
0
530,494
0
L
Hel
12,094
356
104
3
0
530,988
0
W
Heimdallr
18,806
553
226
7
0
494,872
0
L
Fenrir
18,331
539
180
5
0
655,417
0
L
Aphrodite
11,822
348
45
1
0
559,738
0
W
Medusa
9,317
274
7
0
0
35,105
0
W
Hachiman
15,422
454
111
3
0
479,871
0
L
Anubis
10,949
322
92
3
0
358,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role