Player Matchup

Geb
Geb
Platinum III
Daniste321
Geb
Platinum III
Level 108
God Stats
21W - 28L
1,518 SR
Queue Stats
137W - 170L
1,706 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Forsstrommen
Kukulkan
Gold II
Level 50
God Stats
5W - 5L
1,594 SR
Queue Stats
90W - 96L
1,478 MMR
Party 1
Fenrir
Fenrir
Gold IV
morten127
Fenrir
Gold IV
Level 90
God Stats
58W - 75L
1,548 SR
Queue Stats
157W - 200L
1,397 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 83
1,553 SR
1,527 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,515 SR
1,474 MMR
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 42
God Stats
1W - 2L
1,390 SR
Queue Stats
5W - 6L
1,533 MMR
Solo
Bacchus
Bacchus
Gold V
Aschenkueppel
Bacchus
Gold V
Level 119
God Stats
45W - 24L
1,656 SR
Queue Stats
251W - 280L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 15
14,041
702
8,817
17,954
17,326
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Forsstrommen
Kukulkan
17
8 / 0 / 5
14,292
715
18,082
6,100
2,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
morten127
Fenrir
14
7 / 1 / 6
13,775
689
7,587
10,996
3,558
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AresLokiXing TianYemojaChaac

VS

Bans
OdinSkadiMedusaAh Muzen CabHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
0 / 6 / 2
10,195
510
3,141
15,398
5,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
 
Thoth
12
1 / 8 / 2
10,952
548
5,460
11,839
3,744
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
13
2 / 2 / 1
12,179
609
8,702
13,947
14,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
6
2
0.17
L
Thoth
 
Thoth
1
8
2
0.25
L
Bacchus
2
2
1
1.25
W
1
2
15
4.25
W
Kukulkan
Forsstrommen
Kukulkan
8
0
5
10.5
W
Fenrir
morten127
Fenrir
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
17,303
35,050
Taken
41,184
23,221
Mitigated
23,554
16,359
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,141
781
0
3,672
15,398
5,320
0
11,126
4,272
0
27,965
L
Thoth
 
Thoth
5,460
381
0
1,198
11,839
3,744
0
8,382
3,457
38,838
0
L
Bacchus
8,702
265
0
2,062
13,947
14,490
0
8,324
5,623
25,254
0
W
8,817
477
802
7,084
17,954
17,326
165
5,990
11,964
26,247
0
W
Kukulkan
Forsstrommen
Kukulkan
18,082
897
0
3,499
6,100
2,337
1,408
2,891
3,209
82,613
0
W
Fenrir
morten127
Fenrir
7,587
1,254
0
4,974
10,996
3,558
867
6,590
4,406
0
42,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
33,326
225
Minions Killed
156
13
Camps Cleared
6
1,139,308
Distance Traveled
1,049,340
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,195
510
57
3
3
361,300
0
L
Thoth
10,952
548
74
4
1
322,573
0
L
Bacchus
12,179
609
25
1
2
365,467
9
W
Geb
14,041
702
21
1
2
368,355
0
W
Kukulkan
14,292
715
171
9
6
370,226
2
W
Fenrir
13,775
689
33
2
5
400,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role