Player Matchup

Sol
Sol
 
Sol
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,218 Elo+
Solo
Vulcan
Vulcan
DADA2906DADA
Vulcan
Level 28
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 6L
1,423 Elo+
Party 2
Bacchus
Bacchus
escopary290
Bacchus
Level 25
God Stats
1W - 3L
1,303 SR
Queue Stats
3W - 7L
1,464 Elo+
Party 2
Team Averages
Level 22
1,377 SR
1,368 Elo+

VS

Team Averages
Level 31
1,598 SR
1,416 Elo+
Merlin
Merlin
DIXTAL
Merlin
Level 49
God Stats
8W - 6L
1,463 SR
Queue Stats
178W - 178L
1,486 Elo+
Party 1
Apollo
Apollo
RinenSharinganj
Apollo
Level 19
God Stats
2W - 0L
1,595 SR
Queue Stats
18W - 20L
1,271 Elo+
Party 1
King Arthur
King Arthur
WheatenJULIAN
King Arthur
Level 25
God Stats
9W - 2L
1,735 SR
Queue Stats
41W - 36L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 10 / 5
13,661
621
8,869
18,612
5,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
16
7 / 8 / 4
14,990
681
18,924
19,825
7,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
escopary290
Bacchus
14
3 / 7 / 7
13,467
612
8,418
22,701
29,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DIXTAL
Merlin
18
14 / 2 / 8
16,845
766
28,923
17,137
4,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 9 / 9
14,130
642
9,637
18,142
4,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WheatenJULIAN
King Arthur
16
7 / 3 / 12
15,275
694
13,891
19,693
21,810
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
12
Kills
25
25
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
10
5
0.45
L
Vulcan
7
8
4
1.13
W
Merlin
DIXTAL
Merlin
14
2
8
9
W
4
9
9
0.94
W
King Arthur
WheatenJULIAN
King Arthur
7
3
12
4.33
L
Bacchus
escopary290
Bacchus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,211
Damage
52,451
61,138
Taken
54,972
42,127
Mitigated
31,275
10,089
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,869
1,055
947
4,401
18,612
5,674
0
8,264
10,348
37,884
0
L
Vulcan
18,924
8,397
865
1,856
19,825
7,165
0
10,550
9,275
54,981
0
W
Merlin
DIXTAL
Merlin
28,923
1,509
0
6,967
17,137
4,670
406
13,238
3,899
87,850
0
W
9,637
5,528
219
385
18,142
4,795
1,840
13,312
4,830
0
42,577
W
King Arthur
WheatenJULIAN
King Arthur
13,891
1,116
0
6,157
19,693
21,810
114
11,147
8,546
590
36,624
L
Bacchus
escopary290
Bacchus
8,418
549
171
1,849
22,701
29,288
0
10,203
12,498
15,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
46,250
150
Minions Killed
214
2
Camps Cleared
15
974,200
Distance Traveled
1,192,942
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,661
621
45
2
0
308,895
0
L
Vulcan
14,990
681
95
4
2
358,777
0
W
Merlin
16,845
766
121
6
10
462,721
2
W
Apollo
14,130
642
48
2
3
316,641
0
W
King Arthur
15,275
694
45
2
2
413,580
0
L
Bacchus
13,467
612
10
0
0
306,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role