Player Matchup

Ymir
Ymir
Feniks_93
Ymir
Level 15
God Stats
3W - 4L
1,252 SR
Queue Stats
22W - 29L
1,275 Elo+
Party 2
Merlin
Merlin
Gollom10042001
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,156 Elo+
Party 3
Pele
Pele
ITZ-_Fake_-InViZ
Pele
Level 16
God Stats
26W - 26L
1,252 SR
Queue Stats
34W - 52L
1,086 Elo+
Party 3
Jing Wei
Jing Wei
ST1MaRaL
Jing Wei
Level 16
God Stats
7W - 7L
1,464 SR
Queue Stats
17W - 26L
1,221 Elo+
Party 2
Nemesis
Nemesis
YouCed
Nemesis
Level 8
God Stats
11W - 13L
1,252 SR
Queue Stats
11W - 13L
1,142 Elo+
Party 3
Team Averages
Level 15
1,344 SR
1,176 Elo+

VS

Team Averages
Level 25
1,537 SR
1,314 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 28
God Stats
1W - 1L
1,441 SR
Queue Stats
11W - 23L
1,161 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,165 Elo+
Party 1
Yemoja
Yemoja
itsMatMo
Yemoja
Level 18
God Stats
4W - 2L
1,768 SR
Queue Stats
16W - 20L
1,245 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
luc1ktor
Ah Muzen Cab
Level 19
God Stats
2W - 1L
1,473 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 8 / 4
9,599
417
8,411
23,311
15,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 11 / 6
8,472
368
9,663
20,955
6,663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 12 / 4
9,284
404
7,969
22,401
6,738
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
ST1MaRaL
Jing Wei
17
8 / 5 / 4
10,933
475
25,154
17,918
6,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
YouCed
Nemesis
15
2 / 8 / 4
9,658
420
6,981
16,035
5,662
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
18 / 0 / 6
13,453
585
17,384
18,260
23,352
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
 
Artio
17
8 / 4 / 18
11,868
516
13,718
22,968
24,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
 
Artemis
16
5 / 5 / 9
11,463
498
16,793
12,370
5,704
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
itsMatMo
Yemoja
17
3 / 3 / 13
12,176
529
11,467
16,242
8,526
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
luc1ktor
Ah Muzen Cab
18
7 / 6 / 9
12,682
551
22,161
17,052
6,990
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
18
Kills
41
44
Deaths
18
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
18
0
6
21
W
Artio
 
Artio
8
4
18
4.25
W
Artemis
 
Artemis
5
5
9
1.9
L
Ymir
4
8
4
0.75
L
1
11
6
0.36
L
3
12
4
0.42
L
Jing Wei
ST1MaRaL
Jing Wei
8
5
4
2
L
Nemesis
YouCed
Nemesis
2
8
4
0.5
W
Yemoja
itsMatMo
Yemoja
3
3
13
3.17
W
Ah Muzen Cab
luc1ktor
Ah Muzen Cab
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,178
Damage
81,523
100,620
Taken
86,892
40,907
Mitigated
69,518
13,708
Healing
37,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
17,384
2,629
5,221
11,952
18,260
23,352
771
3,261
14,999
70,959
0
W
Artio
 
Artio
13,718
1,739
900
4,765
22,968
24,946
645
5,203
17,765
36,566
0
W
Artemis
 
Artemis
16,793
8,783
0
1,390
12,370
5,704
3,207
2,239
10,131
0
52,646
L
Ymir
8,411
377
219
955
23,311
15,700
72
7,763
15,548
32,642
0
L
9,663
1,118
0
3,457
20,955
6,663
0
7,886
13,069
37,192
0
L
7,969
2,898
0
3,930
22,401
6,738
0
10,000
12,401
0
34,638
L
Jing Wei
ST1MaRaL
Jing Wei
25,154
21,819
0
3,998
17,918
6,144
562
7,287
10,631
0
58,860
L
Nemesis
YouCed
Nemesis
6,981
3,525
0
1,149
16,035
5,662
1,385
9,633
6,402
0
43,858
W
Yemoja
itsMatMo
Yemoja
11,467
2,707
3,933
5,020
16,242
8,526
1,043
2,179
14,063
81,948
0
W
Ah Muzen Cab
luc1ktor
Ah Muzen Cab
22,161
11,717
0
4,391
17,052
6,990
5,747
5,192
11,860
0
83,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,946
Gold Earned
61,642
331
Minions Killed
510
0
Camps Cleared
0
1,673,662
Distance Traveled
1,975,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,453
585
110
5
0
426,849
0
W
Artio
11,868
516
47
2
0
441,104
0
W
Artemis
11,463
498
90
4
0
363,682
0
L
Ymir
9,599
417
58
3
0
333,925
0
L
Merlin
8,472
368
52
2
0
286,669
0
L
Pele
9,284
404
58
3
0
348,781
0
L
Jing Wei
10,933
475
70
3
0
391,114
0
L
Nemesis
9,658
420
93
4
0
313,173
0
W
Yemoja
12,176
529
117
5
0
385,738
0
W
Ah Muzen Cab
12,682
551
146
6
0
358,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role