Player Matchup

Fenrir
Fenrir
Gold I
Causing__Havok
Fenrir
Gold I
Level 157
God Stats
1W - 2L
1,804 SR
Queue Stats
399W - 364L
1,623 MMR
Party 1
Achilles
Achilles
Gold I
deathis-optional
Achilles
Gold I
Level 156
God Stats
34W - 30L
1,627 SR
Queue Stats
1,104W - 1,074L
1,474 MMR
Party 1
Merlin
Merlin
Gold IV
gageman21
Merlin
Gold IV
Level 122
God Stats
31W - 53L
1,549 SR
Queue Stats
208W - 229L
1,381 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,660 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,651 SR
1,476 MMR
Vulcan
Vulcan
Gold IV
GoDzXPride
Vulcan
Gold IV
Level 39
God Stats
1W - 0L
1,686 SR
Queue Stats
34W - 22L
1,589 MMR
Party 2
Yemoja
Yemoja
Gold V
Shadowgunner79
Yemoja
Gold V
Level 118
God Stats
3W - 1L
1,802 SR
Queue Stats
16W - 17L
1,494 MMR
Party 2
Izanami
Izanami
Gold V
Vulixx
Izanami
Gold V
Level 106
God Stats
6W - 9L
1,466 SR
Queue Stats
84W - 76L
1,346 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 7
17,371
755
15,510
25,363
18,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 7 / 9
16,123
701
16,452
29,117
30,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
gageman21
Merlin
19
7 / 7 / 6
17,281
751
20,760
20,824
5,495
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HeraKumbhakarnaPersephoneChaacKukulkan

VS

Bans
BacchusMedusaSkadiCupidChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GoDzXPride
Vulcan
16
8 / 10 / 8
16,866
733
21,928
17,258
6,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 3 / 13
15,843
689
17,447
21,602
12,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Vulixx
Izanami
17
11 / 9 / 5
17,216
749
20,468
21,137
6,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
22
Kills
23
23
Deaths
22
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
9
7
1.39
W
Vulcan
GoDzXPride
Vulcan
8
10
8
1.2
W
4
3
13
3.5
W
Izanami
Vulixx
Izanami
11
9
5
1.5
L
6
7
9
1.5
L
Merlin
gageman21
Merlin
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,722
Damage
59,843
75,304
Taken
59,997
54,932
Mitigated
25,309
19,936
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,510
2,370
0
3,744
25,363
18,735
762
12,962
12,401
0
42,241
W
Vulcan
GoDzXPride
Vulcan
21,928
6,005
0
2,338
17,258
6,014
733
4,691
12,567
60,138
0
W
17,447
2,787
3,044
7,351
21,602
12,850
898
8,495
13,107
52,557
0
W
Izanami
Vulixx
Izanami
20,468
14,470
0
3,694
21,137
6,445
1,453
9,481
11,656
0
66,638
L
16,452
4,507
0
9,451
29,117
30,702
944
14,048
15,069
5,529
35,240
L
Merlin
gageman21
Merlin
20,760
747
1,473
5,268
20,824
5,495
943
13,004
7,820
87,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
49,925
233
Minions Killed
252
8
Camps Cleared
10
1,128,144
Distance Traveled
1,108,242
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,371
755
54
2
4
385,586
2
W
Vulcan
16,866
733
86
4
1
389,529
2
W
Yemoja
15,843
689
64
3
7
384,419
6
W
Izanami
17,216
749
102
4
2
334,294
1
L
Achilles
16,123
701
41
2
1
397,697
4
L
Merlin
17,281
751
138
6
3
344,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role