Player Matchup

Zhong Kui
Zhong Kui
Gold I
Cordon104
Zhong Kui
Gold I
Level 128
God Stats
6W - 7L
1,563 SR
Queue Stats
131W - 127L
1,471 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
Danillidge2002
Kumbhakarna
Gold IV
Level 81
God Stats
2W - 2L
1,627 SR
Queue Stats
16W - 16L
1,556 MMR
Party 1
He Bo
He Bo
Silver II
Murset
He Bo
Silver II
Level 88
God Stats
1W - 0L
1,365 SR
Queue Stats
18W - 20L
1,402 MMR
Party 1
Ravana
Ravana
Gold I
SLANE_Fasady
Ravana
Gold I
Level 134
God Stats
21W - 26L
1,492 SR
Queue Stats
123W - 122L
1,537 MMR
Party 2
Xbalanque
Xbalanque
Gold II
sellnTHOUGHTIES
Xbalanque
Gold II
Level 158
God Stats
1W - 2L
1,139 SR
Queue Stats
138W - 143L
1,470 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,437 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,574 SR
1,488 MMR
Izanami
Izanami
Gold IV
Burak3892
Izanami
Gold IV
Level 127
God Stats
16W - 15L
1,575 SR
Queue Stats
108W - 110L
1,419 MMR
Party 3
Athena
Athena
Bronze III
ChillForMyLife
Athena
Bronze III
Level 81
God Stats
1W - 1L
1,539 SR
Queue Stats
7W - 12L
1,466 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
ImmenZ TOopZ
Sun Wukong
Gold II
Level 123
God Stats
47W - 42L
1,608 SR
Queue Stats
366W - 373L
1,468 MMR
Solo
Da Ji
Da Ji
Gold III
Mitch_MM15
Da Ji
Gold III
Level 152
God Stats
7W - 6L
1,521 SR
Queue Stats
162W - 147L
1,551 MMR
Party 3
Vulcan
Vulcan
Gold I
o0Tosunpasa0o
Vulcan
Gold I
Level 160
God Stats
125W - 80L
1,629 SR
Queue Stats
486W - 471L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cordon104
Zhong Kui
20
4 / 7 / 7
23,070
577
23,831
32,590
35,615
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
Danillidge2002
Kumbhakarna
20
4 / 7 / 19
20,609
515
12,027
36,766
49,375
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Murset
He Bo
20
16 / 10 / 12
25,385
635
32,267
32,879
12,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
20
16 / 9 / 5
26,226
656
36,181
27,496
14,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
sellnTHOUGHTIES
Xbalanque
20
3 / 11 / 7
20,570
514
23,382
39,097
15,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThorSusanoKukulkanAchillesSkadi

VS

Bans
EsetKing ArthurMerlinPersephoneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Burak3892
Izanami
20
11 / 14 / 12
20,141
504
32,864
35,030
12,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 8 / 20
17,664
442
12,613
35,976
45,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ImmenZ TOopZ
Sun Wukong
20
4 / 7 / 15
19,388
485
19,721
45,673
51,725
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
20
17 / 8 / 13
22,567
564
22,508
32,616
15,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 9 / 13
21,276
532
34,332
23,570
9,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
117
43
Kills
44
44
Deaths
46
50
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Izanami
Burak3892
Izanami
11
14
12
1.21
L
3
8
20
1.63
W
Zhong Kui
Cordon104
Zhong Kui
4
7
7
1.07
W
Kumbhakarna
Danillidge2002
Kumbhakarna
4
7
19
1.93
L
Sun Wukong
ImmenZ TOopZ
Sun Wukong
4
7
15
1.64
L
Da Ji
17
8
13
2.94
W
He Bo
Murset
He Bo
16
10
12
2.2
W
Ravana
16
9
5
2.06
L
9
9
13
1.72
W
Xbalanque
sellnTHOUGHTIES
Xbalanque
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,688
Damage
122,038
168,828
Taken
172,865
126,397
Mitigated
135,169
50,845
Healing
29,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Burak3892
Izanami
32,864
22,452
0
3,289
35,030
12,898
7,444
15,167
19,863
0
155,692
L
12,613
3,676
1,443
5,433
35,976
45,095
1,593
16,085
19,891
50,711
0
W
Zhong Kui
Cordon104
Zhong Kui
23,831
1,849
0
13,294
32,590
35,615
2,194
9,298
23,292
187,529
0
W
Kumbhakarna
Danillidge2002
Kumbhakarna
12,027
1,380
0
4,395
36,766
49,375
347
12,412
24,354
60,002
0
L
Sun Wukong
ImmenZ TOopZ
Sun Wukong
19,721
4,240
1,770
9,112
45,673
51,725
951
18,269
27,404
0
125,988
L
Da Ji
22,508
4,883
0
6,442
32,616
15,631
3,181
12,099
20,517
0
143,881
W
He Bo
Murset
He Bo
32,267
1,248
0
10,019
32,879
12,110
181
11,501
21,378
231,259
0
W
Ravana
36,181
11,558
0
7,117
27,496
14,049
9,935
8,597
18,899
0
222,611
L
34,332
12,059
0
1,727
23,570
9,820
1,266
11,079
12,491
165,520
0
W
Xbalanque
sellnTHOUGHTIES
Xbalanque
23,382
12,832
0
16,020
39,097
15,248
4,416
8,360
30,737
0
196,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,860
Gold Earned
101,036
1,139
Minions Killed
900
0
Camps Cleared
0
3,523,117
Distance Traveled
3,420,979
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
20,141
504
225
6
0
579,363
0
L
Athena
17,664
442
59
1
0
719,026
0
W
Zhong Kui
23,070
577
299
7
0
623,490
2
W
Kumbhakarna
20,609
515
39
1
0
755,768
8
L
Sun Wukong
19,388
485
181
5
0
689,449
3
L
Da Ji
22,567
564
176
4
0
691,384
3
W
He Bo
25,385
635
258
6
0
728,917
0
W
Ravana
26,226
656
310
8
0
730,095
5
L
Vulcan
21,276
532
259
6
0
741,757
3
W
Xbalanque
20,570
514
233
6
0
684,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role