Player Matchup

Anubis
Anubis
Bronze III
DjAlpha166
Anubis
Bronze III
Level 85
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 2L
1,392 MMR
Party 1
Thor
Thor
Bronze III
SadboyT_T
Thor
Bronze III
Level 68
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 3L
1,266 MMR
Party 1
Cerberus
Cerberus
Silver I
ninja x8t5
Cerberus
Silver I
Level 66
God Stats
8W - 15L
1,502 SR
Queue Stats
98W - 100L
1,273 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,442 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 62
1,562 SR
1,244 MMR
Jormungandr
Jormungandr
Silver V
Uncle jug26
Jormungandr
Silver V
Level 89
God Stats
1W - 1L
1,610 SR
Queue Stats
84W - 97L
1,032 MMR
Solo
Fenrir
Fenrir
Gold IV
chh8
Fenrir
Gold IV
Level 54
God Stats
14W - 11L
1,556 SR
Queue Stats
28W - 33L
1,377 MMR
Party 2
Cernunnos
Cernunnos
Gold V
gecko2125
Cernunnos
Gold V
Level 42
God Stats
2W - 6L
1,521 SR
Queue Stats
24W - 28L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DjAlpha166
Anubis
14
1 / 8 / 6
11,939
628
12,398
17,528
7,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
0 / 12 / 3
9,988
526
7,707
17,622
5,684
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ninja x8t5
Cerberus
15
7 / 3 / 1
14,116
743
20,020
21,708
23,438
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArachneKumbhakarnaYemojaZeus

VS

Bans
Erlang ShenAwilixUllrPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Uncle jug26
Jormungandr
15
6 / 3 / 11
14,959
787
18,155
25,199
12,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
chh8
Fenrir
15
6 / 1 / 11
14,739
776
11,435
16,190
8,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
gecko2125
Cernunnos
16
11 / 4 / 5
14,596
768
18,531
17,778
4,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
23
23
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
DjAlpha166
Anubis
1
8
6
0.5
L
Thor
0
12
3
0.13
W
Jormungandr
Uncle jug26
Jormungandr
6
3
11
3.83
W
Fenrir
chh8
Fenrir
6
1
11
11.5
W
Cernunnos
gecko2125
Cernunnos
11
4
5
3.38
L
Cerberus
ninja x8t5
Cerberus
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
48,121
56,858
Taken
59,167
36,781
Mitigated
26,354
13,108
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DjAlpha166
Anubis
12,398
276
0
6,525
17,528
7,659
0
6,546
10,982
49,432
0
L
Thor
7,707
1,210
0
1,048
17,622
5,684
0
5,367
12,255
0
22,356
W
Jormungandr
Uncle jug26
Jormungandr
18,155
3,666
1,079
5,650
25,199
12,844
204
13,195
12,004
49,821
0
W
Fenrir
chh8
Fenrir
11,435
3,616
0
3,324
16,190
8,724
941
8,130
8,060
0
37,389
W
Cernunnos
gecko2125
Cernunnos
18,531
10,609
122
7,213
17,778
4,786
1,576
10,466
7,312
0
67,672
L
Cerberus
ninja x8t5
Cerberus
20,020
239
0
5,535
21,708
23,438
0
6,685
15,023
42,881
3,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
44,294
171
Minions Killed
198
5
Camps Cleared
11
879,157
Distance Traveled
956,430
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,939
628
73
4
2
272,819
1
L
Thor
9,988
526
27
1
3
297,162
0
W
Jormungandr
14,959
787
47
2
0
322,832
0
W
Fenrir
14,739
776
57
3
9
362,155
0
W
Cernunnos
14,596
768
94
5
2
271,443
0
L
Cerberus
14,116
743
71
4
0
309,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role