Player Matchup

Sol
Sol
Platinum V
TGee
Sol
Platinum V
Level 160
God Stats
1W - 0L
1,722 SR
Queue Stats
7W - 3L
1,843 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,722 SR
1,843 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,645 SR
1,657 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Führeer
Ah Muzen Cab
Gold III
Level 160
God Stats
3W - 2L
1,645 SR
Queue Stats
25W - 15L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
TGee
Sol
14
4 / 1 / 0
9,495
950
8,911
13,568
9,347
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
PoseidonAnubisHou YiBakasuraUllr

VS

Bans
He BoFreyaSkadiKaliVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Führeer
Ah Muzen Cab
13
1 / 4 / 0
7,977
798
8,109
10,545
5,164
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Führeer
Ah Muzen Cab
1
4
0
0.25
W
Sol
TGee
Sol
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,911
Damage
8,109
13,568
Taken
10,545
9,347
Mitigated
5,164
10,404
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Führeer
Ah Muzen Cab
8,109
4,166
0
2,839
10,545
5,164
0
9,088
1,457
0
43,291
W
Sol
TGee
Sol
8,911
4,055
0
10,404
13,568
9,347
1,374
321
13,247
51,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,495
Gold Earned
7,977
109
Minions Killed
97
4
Camps Cleared
3
157,312
Distance Traveled
200,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,977
798
97
10
3
200,671
0
W
Sol
9,495
950
109
11
4
157,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role