Player Matchup

Ah Puch
Ah Puch
BucsLyfe
Ah Puch
Level 15
God Stats
8W - 8L
1,469 SR
Queue Stats
18W - 29L
1,195 Elo+
Party 2
Discordia
Discordia
RowdyRonniePipe
Discordia
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,225 Elo+
Party 2
Tyr
Tyr
SHADY_2_CRAZY
Tyr
Level 27
God Stats
17W - 13L
1,385 SR
Queue Stats
40W - 39L
1,343 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,254 Elo+

VS

Team Averages
Level 28
1,495 SR
1,301 Elo+
Scylla
Scylla
BigBirbBoi
Scylla
Level 25
God Stats
12W - 12L
1,584 SR
Queue Stats
38W - 40L
1,331 Elo+
Party 1
Fenrir
Fenrir
Jayvee-63
Fenrir
Level 18
God Stats
23W - 20L
1,398 SR
Queue Stats
35W - 53L
1,254 Elo+
Solo
Serqet
Serqet
Sir SiegeJ
Serqet
Level 42
God Stats
10W - 6L
1,503 SR
Queue Stats
37W - 28L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BucsLyfe
Ah Puch
17
8 / 9 / 6
16,094
732
14,614
14,745
2,833
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
RowdyRonniePipe
Discordia
12
1 / 13 / 9
12,542
570
4,959
15,093
2,692
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 6 / 8
16,418
746
9,131
22,443
22,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigBirbBoi
Scylla
19
17 / 4 / 7
18,233
829
28,431
15,664
4,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jayvee-63
Fenrir
10
1 / 4 / 5
11,974
544
2,302
10,359
3,977
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Sir SiegeJ
Serqet
15
10 / 10 / 6
16,472
749
16,897
17,175
6,196
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
17
Kills
28
28
Deaths
18
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigBirbBoi
Scylla
17
4
7
5.13
L
Ah Puch
BucsLyfe
Ah Puch
8
9
6
1.22
W
Fenrir
Jayvee-63
Fenrir
1
4
5
0.88
L
Discordia
RowdyRonniePipe
Discordia
1
13
9
0.42
L
8
6
8
2
W
Serqet
Sir SiegeJ
Serqet
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,704
Damage
47,630
52,281
Taken
43,198
27,717
Mitigated
15,076
5,588
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigBirbBoi
Scylla
28,431
3,202
231
6,410
15,664
4,903
595
10,347
5,317
85,102
0
L
Ah Puch
BucsLyfe
Ah Puch
14,614
389
0
760
14,745
2,833
0
8,811
5,817
61,384
0
W
Fenrir
Jayvee-63
Fenrir
2,302
654
0
3,276
10,359
3,977
1,501
4,200
6,159
0
27,226
L
Discordia
RowdyRonniePipe
Discordia
4,959
1,335
0
326
15,093
2,692
855
8,624
6,469
18,365
0
L
9,131
442
0
4,502
22,443
22,192
134
11,385
8,737
0
27,578
W
Serqet
Sir SiegeJ
Serqet
16,897
3,483
0
1,801
17,175
6,196
844
6,451
10,724
0
40,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
46,679
170
Minions Killed
203
5
Camps Cleared
14
1,019,726
Distance Traveled
948,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,233
829
123
6
5
360,526
0
L
Ah Puch
16,094
732
105
5
1
348,565
0
W
Fenrir
11,974
544
38
2
4
236,625
0
L
Discordia
12,542
570
24
1
1
279,660
0
L
Tyr
16,418
746
41
2
3
391,501
0
W
Serqet
16,472
749
42
2
5
351,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role