Player Matchup
VS
Match Stats
![Y10 Book of Thoth](https://static.smite.guru/i/items/7334.jpg)
Y10 Book of Thoth
PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.
![Magic Shoes](https://static.smite.guru/i/items/9632.jpg)
Magic Shoes
![Evolved Hunter's Blessing](https://static.smite.guru/i/items/15490.jpg)
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Charged Morningstar](https://static.smite.guru/i/items/8560.jpg)
Charged Morningstar
![Evolved Assassin's Blessing](https://static.smite.guru/i/items/15487.jpg)
Evolved Assassin's Blessing
+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!
![Talaria Boots](https://static.smite.guru/i/items/9630.jpg)
Talaria Boots
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
![Assassin's Blessing](https://static.smite.guru/i/items/15486.jpg)
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Mace](https://static.smite.guru/i/items/7827.jpg)
Mace
![Y10 Spiked Gauntlet](https://static.smite.guru/i/items/9825.jpg)
Y10 Spiked Gauntlet
![Morningstar](https://static.smite.guru/i/items/7922.jpg)
Morningstar
![Ethereal Staff](https://static.smite.guru/i/items/8599.jpg)
Ethereal Staff
PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.
VS
![Assassin's Blessing](https://static.smite.guru/i/items/15486.jpg)
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Magic Focus](https://static.smite.guru/i/items/9849.jpg)
Magic Focus
![Evolved Guardian's Blessing](https://static.smite.guru/i/items/15477.jpg)
Evolved Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!
![Talaria Boots](https://static.smite.guru/i/items/9630.jpg)
Talaria Boots
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
![Thousand Fold Blade](https://static.smite.guru/i/items/12672.jpg)
Thousand Fold Blade
PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.
![Y10 Evolved Soul Eater](https://static.smite.guru/i/items/15316.jpg)
Y10 Evolved Soul Eater
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
![Hunter's Bow](https://static.smite.guru/i/items/14848.jpg)
Hunter's Bow
![OLD Hide of the Nemean Lion](https://static.smite.guru/i/items/7578.jpg)
OLD Hide of the Nemean Lion
PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.
![Silver Talisman](https://static.smite.guru/i/items/9846.jpg)
Silver Talisman
PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
![Assassin's Blessing](https://static.smite.guru/i/items/15486.jpg)
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
![Spellbound Kusari](https://static.smite.guru/i/items/12676.jpg)
Spellbound Kusari
PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.