Player Matchup

Scylla
Scylla
A4RONHRZ
Scylla
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 21L
1,139 Elo+
Solo
Kali
Kali
EliteIntsinct_ll
Kali
Level 28
God Stats
2W - 1L
1,365 SR
Queue Stats
64W - 55L
1,276 Elo+
Solo
Ao Kuang
Ao Kuang
prorecon1
Ao Kuang
Level 65
God Stats
4W - 8L
1,336 SR
Queue Stats
191W - 236L
1,281 Elo+
Solo
Team Averages
Level 35
1,400 SR
1,232 Elo+

VS

Team Averages
Level 37
1,328 SR
1,269 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,466 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
3W - 17L
1,079 SR
Queue Stats
11W - 42L
1,142 Elo+
Solo
Loki
Loki
GiantHippo36
Loki
Level 29
God Stats
13W - 22L
1,404 SR
Queue Stats
13W - 26L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A4RONHRZ
Scylla
14
6 / 6 / 4
11,945
703
8,247
10,062
3,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 2 / 10
14,505
853
11,791
12,957
5,002
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
prorecon1
Ao Kuang
12
7 / 3 / 4
12,470
734
7,902
8,421
3,111
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 4 / 3
12,592
741
9,192
6,264
1,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
 
Fenrir
12
4 / 10 / 2
10,994
647
5,883
16,324
4,372
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 8 / 4
9,865
580
4,206
13,404
3,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
11
11
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
4
3
1.88
L
Fenrir
 
Fenrir
4
10
2
0.5
W
Scylla
A4RONHRZ
Scylla
6
6
4
1.33
W
9
2
10
7
L
1
8
4
0.38
W
Ao Kuang
prorecon1
Ao Kuang
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
19,281
31,440
Taken
35,992
11,715
Mitigated
9,368
9,985
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,192
640
0
336
6,264
1,218
140
2,785
3,479
35,862
0
L
Fenrir
 
Fenrir
5,883
2,988
0
1,664
16,324
4,372
0
7,155
9,169
0
21,724
W
Scylla
A4RONHRZ
Scylla
8,247
1,129
0
1,054
10,062
3,602
688
3,052
7,010
39,002
0
W
11,791
6,250
552
5,903
12,957
5,002
1,938
4,230
8,727
0
32,493
L
4,206
1,191
0
0
13,404
3,778
0
6,945
6,459
0
20,728
W
Ao Kuang
prorecon1
Ao Kuang
7,902
1,818
0
2,476
8,421
3,111
237
3,096
5,325
30,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
33,451
153
Minions Killed
119
6
Camps Cleared
5
814,548
Distance Traveled
722,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,592
741
59
3
1
263,111
2
L
Fenrir
10,994
647
36
2
3
235,281
0
W
Scylla
11,945
703
74
4
0
247,119
0
W
Kali
14,505
853
45
3
1
304,445
0
L
Loki
9,865
580
24
1
1
224,342
0
W
Ao Kuang
12,470
734
34
2
5
262,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role