Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 1L
1,081 Elo+
Solo
Janus
Janus
PlFFY
Janus
Level 117
God Stats
1W - 0L
1,480 SR
Queue Stats
130W - 118L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
TriadicFlyer9
Ne Zha
Level 69
God Stats
8W - 5L
1,610 SR
Queue Stats
82W - 69L
1,583 Elo+
Party 2
King Arthur
King Arthur
arie4s
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,558 Elo+
Solo
Neith
Neith
xXBaSeBall603Xx
Neith
Level 21
God Stats
8W - 8L
1,605 SR
Queue Stats
10W - 9L
1,523 Elo+
Party 2
Team Averages
Level 51
1,479 SR
1,460 Elo+

VS

Team Averages
Level 65
1,482 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 3L
1,634 Elo+
Solo
Discordia
Discordia
CoolingWindow54
Discordia
Level 49
God Stats
1W - 3L
1,420 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Merlin
Merlin
GamesCode1998
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,493 Elo+
Party 1
Freya
Freya
RoMpeeeAnos007
Freya
Level 145
God Stats
0W - 1L
1,347 SR
Queue Stats
41W - 36L
1,509 Elo+
Party 1
Bacchus
Bacchus
xMJBx
Bacchus
Level 89
God Stats
0W - 1L
1,873 SR
Queue Stats
1W - 2L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 7 / 15
15,383
641
3,891
19,374
7,508
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Janus
PlFFY
Janus
20
6 / 7 / 10
16,440
685
18,660
24,042
7,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 6 / 7
19,341
806
26,441
23,478
9,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
arie4s
King Arthur
20
16 / 4 / 8
20,447
852
36,917
34,890
40,742
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 3 / 14
16,726
697
20,969
19,689
6,476
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
2 / 12 / 3
14,504
604
7,487
24,871
10,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
CoolingWindow54
Discordia
17
0 / 8 / 8
12,851
535
6,106
13,083
4,112
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 11
20,253
844
34,774
26,919
10,867
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 9 / 8
16,962
707
22,307
27,694
11,437
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
xMJBx
Bacchus
20
6 / 9 / 9
17,282
720
20,867
27,140
31,941
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
64
42
Kills
25
27
Deaths
42
54
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
7
15
1.07
L
Medusa
 
Medusa
2
12
3
0.29
L
Discordia
CoolingWindow54
Discordia
0
8
8
0.5
L
10
4
11
3.88
W
Janus
PlFFY
Janus
6
7
10
1.57
L
7
9
8
1.22
W
14
6
7
2.92
W
King Arthur
arie4s
King Arthur
16
4
8
5
L
Bacchus
xMJBx
Bacchus
6
9
9
1.17
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,878
Damage
91,541
121,473
Taken
119,707
71,502
Mitigated
68,622
26,170
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,891
431
780
552
19,374
7,508
105
15,383
3,991
20,566
0
L
Medusa
 
Medusa
7,487
2,865
0
1,471
24,871
10,265
912
4,523
20,258
0
51,415
L
Discordia
CoolingWindow54
Discordia
6,106
532
813
2,115
13,083
4,112
0
3,103
9,848
20,574
0
L
34,774
2,432
0
2,541
26,919
10,867
2
6,190
20,268
98,267
0
W
Janus
PlFFY
Janus
18,660
338
1,821
1,977
24,042
7,719
1,556
17,018
5,544
64,977
0
L
22,307
7,391
0
8,440
27,694
11,437
150
5,036
22,538
55,737
0
W
26,441
5,098
0
3,716
23,478
9,057
3,127
14,189
8,057
0
77,706
W
King Arthur
arie4s
King Arthur
36,917
3,997
0
11,366
34,890
40,742
379
21,733
13,157
0
88,665
L
Bacchus
xMJBx
Bacchus
20,867
1,345
0
3,015
27,140
31,941
0
3,940
23,156
42,448
0
W
20,969
12,048
0
5,958
19,689
6,476
788
16,398
2,541
0
56,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,337
Gold Earned
81,852
425
Minions Killed
411
7
Camps Cleared
6
1,976,832
Distance Traveled
1,696,050
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,383
641
38
2
0
282,367
0
L
Medusa
14,504
604
116
5
2
350,704
0
L
Discordia
12,851
535
29
1
0
178,745
0
L
Merlin
20,253
844
144
6
0
399,797
0
W
Janus
16,440
685
109
5
1
419,298
0
L
Freya
16,962
707
80
3
2
378,131
2
W
Ne Zha
19,341
806
92
4
1
429,762
0
W
King Arthur
20,447
852
107
4
2
464,101
0
L
Bacchus
17,282
720
42
2
2
388,673
2
W
Neith
16,726
697
79
3
3
381,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role