Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,160 Elo+
Solo
Pele
Pele
BR4DOCK7951
Pele
Level 14
God Stats
1W - 2L
1,533 SR
Queue Stats
10W - 20L
1,213 Elo+
Party 1
Agni
Agni
CODE CUSTODY
Agni
Level 12
God Stats
1W - 2L
1,431 SR
Queue Stats
9W - 20L
1,044 Elo+
Party 1
Ra
Ra
QC blood QC8351
Ra
Level 29
God Stats
0W - 1L
1,166 SR
Queue Stats
20W - 27L
1,321 Elo+
Solo
Hachiman
Hachiman
Sime_prado
Hachiman
Level 8
God Stats
0W - 1L
1,758 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,248 Elo+

VS

Team Averages
Level 24
1,343 SR
1,217 Elo+
Anhur
Anhur
Betocharlymx82
Anhur
Level 22
God Stats
1W - 1L
1,350 SR
Queue Stats
1W - 1L
1,074 Elo+
Solo
Merlin
Merlin
Cruash
Merlin
Level 27
God Stats
2W - 4L
1,390 SR
Queue Stats
11W - 22L
1,231 Elo+
Solo
Amaterasu
Amaterasu
Lethal JN
Amaterasu
Level 26
God Stats
32W - 40L
1,437 SR
Queue Stats
66W - 73L
1,293 Elo+
Solo
Nemesis
Nemesis
PlaneSpore74370
Nemesis
Level 19
God Stats
33W - 33L
1,341 SR
Queue Stats
53W - 67L
1,130 Elo+
Solo
Hades
Hades
QuickBunny22109
Hades
Level 26
God Stats
2W - 0L
1,195 SR
Queue Stats
23W - 23L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 4 / 3
13,761
459
11,902
21,526
23,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 6 / 2
13,819
461
12,427
22,972
7,810
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 6 / 1
13,052
435
14,322
14,419
5,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

19
1 / 10 / 2
12,430
414
9,707
21,381
8,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Sime_prado
Hachiman
18
2 / 15 / 1
12,596
420
8,562
24,738
8,716
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 4
13,895
463
15,546
16,938
6,672
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Cruash
Merlin
20
10 / 2 / 6
16,009
534
23,334
14,473
5,363
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Lethal JN
Amaterasu
20
4 / 0 / 7
14,979
499
14,821
20,138
25,398
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 4
15,205
507
12,488
17,000
6,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
16 / 2 / 2
17,312
577
22,911
20,731
10,239
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
41
41
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
4
3
1.13
L
3
6
2
0.67
W
5
6
4
1.17
L
4
6
1
0.75
W
Merlin
Cruash
Merlin
10
2
6
6.5
W
Amaterasu
Lethal JN
Amaterasu
4
0
7
7.5
W
6
3
4
2.67
L
1
10
2
0.2
W
16
2
2
8.5
L
Hachiman
Sime_prado
Hachiman
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,920
Damage
89,100
105,036
Taken
89,280
53,791
Mitigated
54,059
13,006
Healing
25,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,902
2,067
1,923
1,492
21,526
23,513
988
14,387
7,139
53,437
0
L
12,427
2,776
0
4,713
22,972
7,810
267
8,626
14,346
0
93,712
W
15,546
8,647
0
0
16,938
6,672
2,158
9,322
7,616
0
77,359
L
14,322
1,623
0
0
14,419
5,609
1,054
2,216
12,203
79,440
0
W
Merlin
Cruash
Merlin
23,334
1,507
1,371
5,270
14,473
5,363
2,072
7,779
6,694
103,027
0
W
Amaterasu
Lethal JN
Amaterasu
14,821
3,904
0
7,808
20,138
25,398
2,330
7,538
12,600
11,677
80,489
W
12,488
9,697
0
428
17,000
6,387
1,699
4,667
12,333
0
122,038
L
9,707
605
716
2,878
21,381
8,143
262
11,043
10,338
77,772
0
W
22,911
4,196
287
10,327
20,731
10,239
2,878
6,625
14,106
120,175
0
L
Hachiman
Sime_prado
Hachiman
8,562
6,027
0
1,284
24,738
8,716
1,890
11,726
13,012
0
65,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,658
Gold Earned
77,400
572
Minions Killed
749
0
Camps Cleared
0
2,371,126
Distance Traveled
2,525,960
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,761
459
55
2
0
487,635
2
L
Pele
13,819
461
131
4
0
498,990
0
W
Anhur
13,895
463
130
4
0
453,297
0
L
Agni
13,052
435
121
4
0
505,823
0
W
Merlin
16,009
534
171
6
0
508,918
0
W
Amaterasu
14,979
499
147
5
0
584,696
0
W
Nemesis
15,205
507
151
5
0
527,135
0
L
Ra
12,430
414
141
5
0
478,229
0
W
Hades
17,312
577
150
5
0
451,914
0
L
Hachiman
12,596
420
124
4
0
400,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role