Player Matchup

Set
Set
ImUnforqivable
Set
Level 48
God Stats
2W - 4L
1,438 SR
Queue Stats
143W - 158L
1,453 Elo+
Party 1
Merlin
Merlin
Lankard
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 125L
1,481 Elo+
Solo
Terra
Terra
M0ltenc0re
Terra
Level 26
God Stats
3W - 1L
1,779 SR
Queue Stats
82W - 66L
1,517 Elo+
Party 1
Team Averages
Level 34
1,572 SR
1,483 Elo+

VS

Team Averages
Level 26
1,597 SR
1,499 Elo+
Artemis
Artemis
Asternod
Artemis
Level 22
God Stats
26W - 13L
1,666 SR
Queue Stats
49W - 39L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
MeZteally
Amaterasu
Level 29
God Stats
49W - 44L
1,561 SR
Queue Stats
110W - 114L
1,531 Elo+
Party 2
Nox
Nox
Рейджин
Nox
Level 28
God Stats
59W - 59L
1,563 SR
Queue Stats
93W - 99L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 3
13,711
762
15,012
14,945
7,915
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Lankard
Merlin
14
1 / 0 / 12
11,870
659
17,065
10,990
4,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
14
3 / 2 / 10
12,705
706
9,853
20,775
24,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asternod
Artemis
11
2 / 8 / 1
11,046
614
13,040
14,077
4,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
MeZteally
Amaterasu
12
1 / 4 / 2
11,481
638
10,873
25,477
21,802
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 3 / 1
9,913
551
11,081
8,869
3,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asternod
Artemis
2
8
1
0.31
W
11
1
3
12.5
W
Merlin
Lankard
Merlin
1
0
12
7
W
Terra
3
2
10
4
L
Amaterasu
MeZteally
Amaterasu
1
4
2
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
34,994
46,710
Taken
48,423
36,814
Mitigated
29,263
20,065
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asternod
Artemis
13,040
5,539
0
2,674
14,077
4,228
258
8,223
5,854
0
24,878
W
15,012
6,453
0
1,843
14,945
7,915
1,212
4,567
10,378
0
42,690
W
Merlin
Lankard
Merlin
17,065
1,227
0
0
10,990
4,176
804
1,428
9,562
61,203
0
W
Terra
9,853
1,936
8,222
10,000
20,775
24,723
429
5,814
14,961
26,958
0
L
Amaterasu
MeZteally
Amaterasu
10,873
3,918
0
7,654
25,477
21,802
0
13,943
11,534
0
25,527
L
11,081
1,003
0
0
8,869
3,233
132
5,478
3,391
41,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,286
Gold Earned
32,440
195
Minions Killed
131
11
Camps Cleared
4
1,015,170
Distance Traveled
957,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,046
614
28
2
0
290,075
0
W
Set
13,711
762
57
3
6
338,361
0
W
Merlin
11,870
659
101
6
4
340,392
0
W
Terra
12,705
706
37
2
1
336,417
0
L
Amaterasu
11,481
638
15
1
1
341,434
0
L
Nox
9,913
551
88
5
3
326,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role