Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 5L
1,236 Elo+
Solo
Neith
Neith
Channey69
Neith
Level 29
God Stats
1W - 4L
1,385 SR
Queue Stats
6W - 5L
1,383 Elo+
Solo
Thanatos
Thanatos
Styrofaom
Thanatos
Level 29
God Stats
8W - 17L
1,410 SR
Queue Stats
49W - 66L
1,371 Elo+
Solo
Nemesis
Nemesis
ThIS PErSeVeRaN
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,533 Elo+
Solo
Heimdallr
Heimdallr
erho25
Heimdallr
Level 15
God Stats
37W - 42L
1,380 SR
Queue Stats
37W - 43L
1,321 Elo+
Solo
Team Averages
Level 22
1,389 SR
1,369 Elo+

VS

Team Averages
Level 24
1,423 SR
1,365 Elo+
Ymir
Ymir
ChamuCR7
Ymir
Level 22
God Stats
2W - 1L
1,506 SR
Queue Stats
14W - 10L
1,403 Elo+
Solo
Zeus
Zeus
JammedMeat
Zeus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,336 Elo+
Party 1
Set
Set
Sagamaran_66
Set
Level 17
God Stats
1W - 1L
1,212 SR
Queue Stats
6W - 8L
1,399 Elo+
Solo
Pele
Pele
toxicBlueberry__
Pele
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 64L
1,373 Elo+
Solo
Neith
Neith
troutslayer33
Neith
Level 7
God Stats
4W - 6L
1,396 SR
Queue Stats
7W - 8L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 7 / 1
10,061
457
5,759
10,291
5,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Channey69
Neith
16
4 / 10 / 2
10,351
471
12,063
18,318
6,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Styrofaom
Thanatos
16
4 / 7 / 1
10,870
494
8,009
18,755
7,403
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 1
9,668
439
6,447
14,587
5,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
erho25
Heimdallr
9
0 / 0 / 0
7,848
357
3,218
4,142
1,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 0 / 12
12,471
567
8,358
10,779
8,730
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
12 / 3 / 5
12,875
585
16,085
10,004
2,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 4
11,359
516
6,149
13,177
5,515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 4 / 3
12,657
575
8,199
13,981
7,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 5 / 9
11,484
522
13,592
13,597
4,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
14
Kills
31
31
Deaths
14
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
1
0.5
W
Ymir
5
0
12
11
L
Neith
Channey69
Neith
4
10
2
0.5
W
12
3
5
4.83
W
3
2
4
2.5
L
Thanatos
Styrofaom
Thanatos
4
7
1
0.64
L
3
7
1
0.5
L
Heimdallr
erho25
Heimdallr
0
0
0
0
W
5
4
3
1.63
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
52,383
66,093
Taken
61,538
26,273
Mitigated
29,374
20,074
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,759
62
1,126
1,480
10,291
5,061
295
4,302
5,989
55,415
0
W
Ymir
8,358
744
1,008
2,054
10,779
8,730
680
1,689
9,090
35,289
0
L
Neith
Channey69
Neith
12,063
6,225
0
2,596
18,318
6,297
0
6,454
11,864
0
53,093
W
16,085
3,010
0
643
10,004
2,851
4,100
667
9,337
60,015
0
W
6,149
3,023
0
4,218
13,177
5,515
2,671
0
13,177
0
51,571
L
Thanatos
Styrofaom
Thanatos
8,009
1,198
0
10,154
18,755
7,403
0
7,730
11,025
0
60,060
L
6,447
1,359
0
2,946
14,587
5,969
470
5,345
9,242
0
35,379
L
Heimdallr
erho25
Heimdallr
3,218
645
0
1,772
4,142
1,543
0
612
3,530
0
24,720
W
8,199
3,123
0
4,380
13,981
7,471
1,180
1,676
12,305
0
86,257
W
13,592
7,847
1,122
3,684
13,597
4,807
3,239
1,727
11,870
0
56,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
60,846
397
Minions Killed
423
0
Camps Cleared
0
1,632,887
Distance Traveled
2,170,858
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,061
457
88
4
0
329,276
0
W
Ymir
12,471
567
44
2
0
452,494
0
L
Neith
10,351
471
93
4
0
344,164
0
W
Zeus
12,875
585
77
4
0
389,221
2
W
Set
11,359
516
84
4
0
434,091
0
L
Thanatos
10,870
494
112
5
0
375,583
0
L
Nemesis
9,668
439
63
3
0
415,313
0
L
Heimdallr
7,848
357
41
2
0
168,551
0
W
Pele
12,657
575
145
7
0
498,273
0
W
Neith
11,484
522
73
3
0
396,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role