Player Matchup

Heimdallr
Heimdallr
Dieal
Heimdallr
Level 143
God Stats
10W - 8L
1,639 SR
Queue Stats
151W - 138L
1,597 Elo+
Solo
Chang'e
Chang'e
EveTheElf
Chang'e
Level 147
God Stats
2W - 3L
1,654 SR
Queue Stats
139W - 116L
1,579 Elo+
Solo
Vulcan
Vulcan
GimLi3001
Vulcan
Level 156
God Stats
9W - 2L
1,694 SR
Queue Stats
634W - 624L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
JokerVans
Kuzenbo
Level 128
God Stats
6W - 11L
1,494 SR
Queue Stats
556W - 541L
1,603 Elo+
Solo
Hun Batz
Hun Batz
Wareck
Hun Batz
Level 140
God Stats
1W - 4L
1,351 SR
Queue Stats
65W - 79L
1,591 Elo+
Solo
Team Averages
Level 143
1,567 SR
1,592 Elo+

VS

Team Averages
Level 148
1,702 SR
1,744 Elo+
Chaac
Chaac
BlinkAndMiss
Chaac
Level 148
God Stats
2W - 0L
1,486 SR
Queue Stats
22W - 6L
1,771 Elo+
Party 1
Chiron
Chiron
Fyrixia
Chiron
Level 135
God Stats
2W - 0L
1,976 SR
Queue Stats
115W - 34L
1,835 Elo+
Party 1
He Bo
He Bo
M4nUnited
He Bo
Level 144
God Stats
1W - 0L
1,562 SR
Queue Stats
29W - 13L
1,708 Elo+
Party 1
Achilles
Achilles
Yami125
Achilles
Level 158
God Stats
16W - 12L
1,591 SR
Queue Stats
599W - 615L
1,590 Elo+
Solo
Ganesha
Ganesha
Zeleth
Ganesha
Level 157
God Stats
1W - 0L
1,895 SR
Queue Stats
28W - 8L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dieal
Heimdallr
20
13 / 14 / 15
26,982
729
52,705
44,431
15,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
EveTheElf
Chang'e
20
10 / 9 / 19
26,136
706
37,882
52,462
38,641
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
GimLi3001
Vulcan
20
7 / 12 / 10
23,672
640
39,393
31,307
22,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
JokerVans
Kuzenbo
20
6 / 10 / 19
25,478
689
39,577
73,841
140,687
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hun Batz
Wareck
Hun Batz
20
6 / 12 / 19
24,683
667
42,878
51,792
34,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 27
27,302
738
44,183
58,612
86,252
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Fyrixia
Chiron
20
16 / 6 / 21
29,487
797
60,604
43,684
19,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
M4nUnited
He Bo
20
10 / 13 / 18
27,201
735
46,970
36,572
14,558
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Yami125
Achilles
20
13 / 11 / 19
27,680
748
38,417
54,517
52,930
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
Zeleth
Ganesha
20
5 / 4 / 42
27,588
746
37,290
58,093
70,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
184
42
Kills
57
57
Deaths
42
82
Assists
127
Player
Kills
Deaths
Assists
KDA
W
13
8
27
3.31
L
Heimdallr
Dieal
Heimdallr
13
14
15
1.46
L
Chang'e
EveTheElf
Chang'e
10
9
19
2.17
W
Chiron
Fyrixia
Chiron
16
6
21
4.42
L
Vulcan
GimLi3001
Vulcan
7
12
10
1
L
Kuzenbo
JokerVans
Kuzenbo
6
10
19
1.55
W
He Bo
M4nUnited
He Bo
10
13
18
1.46
L
Hun Batz
Wareck
Hun Batz
6
12
19
1.29
W
Achilles
Yami125
Achilles
13
11
19
2.05
W
Ganesha
Zeleth
Ganesha
5
4
42
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,435
Damage
227,464
253,833
Taken
251,478
252,114
Mitigated
244,496
80,630
Healing
82,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,183
3,332
0
28,655
58,612
86,252
315
25,277
33,335
0
142,800
L
Heimdallr
Dieal
Heimdallr
52,705
29,609
0
7,846
44,431
15,198
3,187
17,790
25,992
0
160,467
L
Chang'e
EveTheElf
Chang'e
37,882
1,841
30,735
29,510
52,462
38,641
1,775
14,386
36,567
117,007
0
W
Chiron
Fyrixia
Chiron
60,604
27,360
3,507
14,341
43,684
19,953
1,212
23,381
20,293
0
164,093
L
Vulcan
GimLi3001
Vulcan
39,393
9,436
0
690
31,307
22,839
164
12,473
18,123
114,467
0
L
Kuzenbo
JokerVans
Kuzenbo
39,577
7,858
2,836
8,289
73,841
140,687
537
21,033
50,416
76,791
7,836
W
He Bo
M4nUnited
He Bo
46,970
1,074
0
8,477
36,572
14,558
671
16,321
20,251
156,327
0
L
Hun Batz
Wareck
Hun Batz
42,878
7,026
0
724
51,792
34,749
98
18,093
32,563
0
105,273
W
Achilles
Yami125
Achilles
38,417
5,514
0
15,480
54,517
52,930
1,815
28,369
26,143
1,372
122,955
W
Ganesha
Zeleth
Ganesha
37,290
2,440
0
11,563
58,093
70,803
488
19,482
38,611
93,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

126,951
Gold Earned
139,258
751
Minions Killed
918
9
Camps Cleared
7
3,173,794
Distance Traveled
3,475,215
29
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
27,302
738
204
6
1
694,068
1
L
Heimdallr
26,982
729
226
6
4
513,404
8
L
Chang'e
26,136
706
182
5
1
702,778
10
W
Chiron
29,487
797
264
7
2
646,580
0
L
Vulcan
23,672
640
173
5
2
612,120
0
L
Kuzenbo
25,478
689
45
1
0
714,133
2
W
He Bo
27,201
735
245
7
3
598,645
0
L
Hun Batz
24,683
667
125
3
2
631,359
9
W
Achilles
27,680
748
178
5
1
723,994
0
W
Ganesha
27,588
746
27
1
0
811,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role