Player Matchup

Jormungandr
Jormungandr
Craggs765
Jormungandr
Level 40
God Stats
0W - 2L
1,401 SR
Queue Stats
36W - 59L
1,424 Elo+
Party 1
Bastet
Bastet
HairyD
Bastet
Level 40
God Stats
3W - 5L
1,566 SR
Queue Stats
6W - 12L
1,478 Elo+
Party 1
King Arthur
King Arthur
MineneUryuu09
King Arthur
Level 60
God Stats
3W - 5L
1,413 SR
Queue Stats
142W - 154L
1,504 Elo+
Party 1
Team Averages
Level 47
1,460 SR
1,469 Elo+

VS

Team Averages
Level 39
1,574 SR
1,473 Elo+
Ao Kuang
Ao Kuang
Nichhe
Ao Kuang
Level 87
God Stats
6W - 3L
1,543 SR
Queue Stats
76W - 101L
1,319 Elo+
Solo
Pele
Pele
winroyal
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,556 Elo+
Party 2
Hel
Hel
Эксдрим
Hel
Level 23
God Stats
3W - 3L
1,679 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Craggs765
Jormungandr
16
6 / 8 / 7
15,317
696
17,542
23,733
7,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
HairyD
Bastet
14
4 / 8 / 3
13,322
606
14,744
17,489
5,353
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
MineneUryuu09
King Arthur
17
10 / 9 / 9
17,281
786
27,149
32,759
37,971
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nichhe
Ao Kuang
19
17 / 6 / 5
19,806
900
35,982
26,527
8,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
16
2 / 7 / 13
14,759
671
8,843
22,282
17,218
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 7 / 9
15,758
716
21,716
21,214
6,267
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
20
Kills
25
25
Deaths
20
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Craggs765
Jormungandr
6
8
7
1.19
L
Bastet
HairyD
Bastet
4
8
3
0.69
L
King Arthur
MineneUryuu09
King Arthur
10
9
9
1.61
W
Ao Kuang
Nichhe
Ao Kuang
17
6
5
3.25
W
Pele
2
7
13
1.21
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,435
Damage
66,541
73,981
Taken
70,023
51,145
Mitigated
32,156
8,409
Healing
30,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Craggs765
Jormungandr
17,542
3,839
0
250
23,733
7,821
702
20,266
3,467
65,210
0
L
Bastet
HairyD
Bastet
14,744
3,164
111
720
17,489
5,353
232
13,887
3,602
0
28,445
L
King Arthur
MineneUryuu09
King Arthur
27,149
2,581
0
7,328
32,759
37,971
230
24,030
8,729
1,437
61,211
W
Ao Kuang
Nichhe
Ao Kuang
35,982
8,240
866
12,534
26,527
8,671
2,193
10,088
16,416
70,360
0
W
Pele
8,843
2,603
0
1,617
22,282
17,218
229
4,403
17,879
0
39,318
W
21,716
2,105
7,692
8,277
21,214
6,267
134
4,308
16,906
74,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
50,323
210
Minions Killed
233
10
Camps Cleared
7
1,016,377
Distance Traveled
1,145,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,317
696
92
4
6
330,663
0
L
Bastet
13,322
606
54
2
1
347,344
0
L
King Arthur
17,281
786
64
3
3
338,370
0
W
Ao Kuang
19,806
900
48
2
3
370,887
0
W
Pele
14,759
671
47
2
0
400,881
0
W
Hel
15,758
716
138
6
4
373,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role