Player Matchup

Janus
Janus
Esau3266
Janus
Level 122
God Stats
103W - 121L
1,559 SR
Queue Stats
862W - 922L
1,569 Elo+
Solo
Heimdallr
Heimdallr
MiniTech22
Heimdallr
Level 108
God Stats
3W - 3L
1,543 SR
Queue Stats
193W - 187L
1,599 Elo+
Solo
Jormungandr
Jormungandr
NewbsUp
Jormungandr
Level 124
God Stats
3W - 2L
1,656 SR
Queue Stats
65W - 67L
1,544 Elo+
Solo
Team Averages
Level 118
1,586 SR
1,571 Elo+

VS

Team Averages
Level 86
1,535 SR
1,527 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
7W - 11L
1,482 SR
Queue Stats
237W - 277L
1,521 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
4W - 5L
1,495 SR
Queue Stats
123W - 129L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xvi-rivas
Kumbhakarna
Level 122
God Stats
9W - 14L
1,627 SR
Queue Stats
136W - 120L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Esau3266
Janus
16
7 / 8 / 2
15,588
709
12,116
15,313
4,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
MiniTech22
Heimdallr
14
1 / 11 / 6
13,091
595
11,180
18,726
6,308
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NewbsUp
Jormungandr
15
2 / 5 / 6
14,801
673
14,585
22,980
17,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
10 / 5 / 9
16,147
734
18,603
13,928
4,236
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
 
Ne Zha
18
12 / 3 / 11
17,449
793
20,490
19,702
14,464
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
xvi-rivas
Kumbhakarna
15
2 / 2 / 14
15,248
693
8,295
17,967
19,326
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
24
24
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
5
9
2.9
W
Ne Zha
 
Ne Zha
12
3
11
5.83
L
Janus
Esau3266
Janus
7
8
2
1
L
Heimdallr
MiniTech22
Heimdallr
1
11
6
0.36
L
Jormungandr
NewbsUp
Jormungandr
2
5
6
1
W
Kumbhakarna
xvi-rivas
Kumbhakarna
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,881
Damage
47,388
57,019
Taken
51,597
27,953
Mitigated
38,026
4,336
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,603
1,396
0
3,345
13,928
4,236
410
7,122
6,806
64,540
0
W
Ne Zha
 
Ne Zha
20,490
3,203
0
4,567
19,702
14,464
1,579
9,682
10,020
118
75,218
L
Janus
Esau3266
Janus
12,116
588
0
1,870
15,313
4,377
0
7,261
8,052
47,754
0
L
Heimdallr
MiniTech22
Heimdallr
11,180
1,538
0
394
18,726
6,308
0
7,788
10,938
0
44,951
L
Jormungandr
NewbsUp
Jormungandr
14,585
3,123
729
1,343
22,980
17,268
8
13,010
9,970
44,611
0
W
Kumbhakarna
xvi-rivas
Kumbhakarna
8,295
1,336
0
5,605
17,967
19,326
371
10,599
7,368
26,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
48,844
221
Minions Killed
236
6
Camps Cleared
13
999,985
Distance Traveled
1,273,747
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,147
734
109
5
4
406,714
3
W
Ne Zha
17,449
793
99
5
9
467,595
0
L
Janus
15,588
709
83
4
2
325,336
0
L
Heimdallr
13,091
595
72
3
1
302,903
0
L
Jormungandr
14,801
673
66
3
3
371,746
0
W
Kumbhakarna
15,248
693
28
1
0
399,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role