Player Matchup

Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 126
God Stats
10W - 5L
1,630 SR
Queue Stats
451W - 446L
1,424 Elo+
Solo
Neith
Neith
MasterTukekke
Neith
Level 117
God Stats
6W - 8L
1,382 SR
Queue Stats
168W - 181L
1,430 Elo+
Party 1
Sol
Sol
TheHermitSage
Sol
Level 84
God Stats
1W - 0L
1,131 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 2
Cerberus
Cerberus
lusinchig
Cerberus
Level 86
God Stats
2W - 1L
1,322 SR
Queue Stats
148W - 132L
1,448 Elo+
Party 1
Team Averages
Level 103
1,393 SR
1,443 Elo+

VS

Team Averages
Level 86
1,542 SR
1,413 Elo+
Vulcan
Vulcan
 
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,481 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Lamiix
Vamana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,232 Elo+
Solo
Ullr
Ullr
MrDiagnoseOP
Ullr
Level 125
God Stats
3W - 2L
1,710 SR
Queue Stats
65W - 74L
1,451 Elo+
Solo
Ne Zha
Ne Zha
jdisonthego
Ne Zha
Level 156
God Stats
25W - 20L
1,502 SR
Queue Stats
787W - 810L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
11 / 5 / 8
10,546
959
12,921
12,876
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
 
Hera
16
6 / 3 / 8
9,915
901
8,515
6,622
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 12
10,191
926
12,205
9,972
3,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 15
8,387
762
10,512
12,058
3,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
lusinchig
Cerberus
15
1 / 4 / 19
9,193
836
8,639
19,941
8,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 6 / 6
7,934
721
12,642
10,758
3,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
 
Ah Puch
16
5 / 4 / 5
9,453
859
17,415
8,598
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Lamiix
Vamana
15
2 / 5 / 9
8,420
765
6,895
16,920
13,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 6
7,615
692
6,669
9,649
3,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
14
5 / 6 / 4
8,929
812
11,177
11,768
4,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
25
Kills
14
14
Deaths
25
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
5
8
3
W
Hera
 
Hera
6
3
8
3.33
L
Vulcan
 
Vulcan
2
6
6
0.83
L
Ah Puch
 
Ah Puch
5
4
5
1.88
L
Vamana
Lamiix
Vamana
2
5
9
1.3
W
7
1
12
13
L
0
4
6
0.75
W
0
1
15
7.5
L
Ne Zha
5
6
4
1.17
W
Cerberus
lusinchig
Cerberus
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
54,798
61,469
Taken
57,693
22,456
Mitigated
27,721
33,549
Healing
20,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,921
3,085
2,059
3,434
12,876
4,632
807
5,755
7,121
0
28,786
W
Hera
 
Hera
8,515
1,820
851
937
6,622
2,083
967
3,843
2,779
22,324
0
L
Vulcan
 
Vulcan
12,642
3,775
1,754
2,045
10,758
3,887
378
5,896
4,862
19,253
0
L
Ah Puch
 
Ah Puch
17,415
578
639
1,793
8,598
3,059
328
3,654
4,944
30,032
0
L
Vamana
Lamiix
Vamana
6,895
3,706
1,762
6,469
16,920
13,399
423
8,627
8,293
0
12,839
W
12,205
7,539
2,621
5,311
9,972
3,506
2,220
3,857
6,115
0
26,078
L
6,669
1,931
1,439
1,934
9,649
3,021
639
4,533
5,116
0
16,262
W
10,512
1,251
2,292
7,408
12,058
3,470
1,301
7,385
4,673
19,183
0
L
Ne Zha
11,177
449
976
2,082
11,768
4,355
0
4,956
6,812
0
20,855
W
Cerberus
lusinchig
Cerberus
8,639
133
2,063
6,573
19,941
8,765
0
9,217
10,724
14,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,232
Gold Earned
42,351
152
Minions Killed
97
0
Camps Cleared
0
1,017,818
Distance Traveled
941,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,546
959
33
3
0
213,102
0
W
Hera
9,915
901
28
3
0
188,321
0
L
Vulcan
7,934
721
18
2
0
183,064
0
L
Ah Puch
9,453
859
35
3
0
157,221
0
L
Vamana
8,420
765
16
1
0
221,776
0
W
Neith
10,191
926
44
4
0
194,628
0
L
Ullr
7,615
692
21
2
0
185,059
0
W
Sol
8,387
762
27
2
0
208,961
0
L
Ne Zha
8,929
812
7
1
0
194,450
0
W
Cerberus
9,193
836
20
2
0
212,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role