Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Artxezzy
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo
Ymir
Ymir
BlackbeardA
Ymir
Level 12
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 7L
1,401 Elo+
Solo
Set
Set
Marble232
Set
Level 17
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 3L
1,484 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,437 Elo+

VS

Team Averages
Level 25
1,564 SR
1,469 Elo+
Horus
Horus
Arcangz
Horus
Level 18
God Stats
6W - 3L
1,676 SR
Queue Stats
18W - 16L
1,513 Elo+
Party 1
Pele
Pele
GRINCH0208
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,134 Elo+
Solo
Hun Batz
Hun Batz
Jalldo
Hun Batz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,556 Elo+
Party 1
Hades
Hades
Jockovic1
Hades
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,491 Elo+
Party 1
Merlin
Merlin
Sidrar
Merlin
Level 13
God Stats
9W - 7L
1,642 SR
Queue Stats
17W - 9L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
4
0 / 1 / 0
3,023
504
846
3,961
2,165
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
 
Chang'e
2
0 / 1 / 0
2,757
460
97
1,228
280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 3 / 0
3,758
626
723
2,424
730
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 3 / 0
2,855
476
1,339
5,072
1,263
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 3 / 0
3,340
557
522
3,057
732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arcangz
Horus
5
1 / 0 / 3
3,541
590
1,688
3,320
1,176
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 1 / 0
3,887
648
1,690
2,242
1,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Jalldo
Hun Batz
5
1 / 0 / 4
3,974
662
1,061
2,516
552
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
Jockovic1
Hades
5
2 / 0 / 3
3,560
593
4,297
2,659
929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Sidrar
Merlin
6
4 / 0 / 2
3,969
662
2,727
1,159
311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Chang'e
 
Chang'e
0
1
0
0
W
Horus
Arcangz
Horus
1
0
3
2.5
L
1
3
0
0.33
L
0
3
0
0
W
3
1
0
3
W
Hun Batz
Jalldo
Hun Batz
1
0
4
3
W
Hades
Jockovic1
Hades
2
0
3
3.5
L
0
3
0
0
W
Merlin
Sidrar
Merlin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,527
Damage
11,463
15,742
Taken
11,896
5,170
Mitigated
4,206
2,103
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
846
205
0
1,075
3,961
2,165
0
2,457
1,504
0
8,540
L
Chang'e
 
Chang'e
97
29
0
512
1,228
280
0
513
715
2,755
0
W
Horus
Arcangz
Horus
1,688
757
600
1,310
3,320
1,176
125
893
2,427
0
3,729
L
723
322
0
96
2,424
730
361
1,435
989
12,197
0
L
1,339
729
0
0
5,072
1,263
0
2,619
2,453
5,748
0
W
1,690
641
0
457
2,242
1,238
84
277
1,965
0
10,354
W
Hun Batz
Jalldo
Hun Batz
1,061
456
0
1,276
2,516
552
0
131
2,385
0
12,787
W
Hades
Jockovic1
Hades
4,297
1,008
433
1,290
2,659
929
176
379
2,280
11,990
0
L
522
330
0
420
3,057
732
23
0
3,057
0
6,012
W
Merlin
Sidrar
Merlin
2,727
165
0
578
1,159
311
0
479
680
11,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,733
Gold Earned
18,931
52
Minions Killed
83
0
Camps Cleared
0
434,271
Distance Traveled
545,882
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,023
504
15
3
0
97,503
0
L
Chang'e
2,757
460
7
1
0
29,171
0
W
Horus
3,541
590
2
0
0
109,487
0
L
Ra
3,758
626
16
3
0
89,064
0
L
Ymir
2,855
476
3
1
0
109,092
0
W
Pele
3,887
648
18
3
0
111,913
0
W
Hun Batz
3,974
662
31
5
0
113,170
2
W
Hades
3,560
593
16
3
0
103,333
0
L
Set
3,340
557
11
2
0
109,441
0
W
Merlin
3,969
662
16
3
0
107,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role