Player Matchup

Fenrir
Fenrir
Silver II
Beamus
Fenrir
Silver II
Level 117
God Stats
1W - 1L
1,267 SR
Queue Stats
29W - 24L
1,409 MMR
Solo
Neith
Neith
Gold V
Charlynski
Neith
Gold V
Level 123
God Stats
5W - 7L
1,466 SR
Queue Stats
74W - 82L
1,258 MMR
Party 1
Nox
Nox
Platinum V
schiattamuort
Nox
Platinum V
Level 141
God Stats
4W - 6L
1,437 SR
Queue Stats
98W - 90L
1,589 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,390 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,560 SR
1,449 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
GeIlert
Kukulkan
Gold V
Level 121
God Stats
9W - 10L
1,648 SR
Queue Stats
58W - 62L
1,420 MMR
Solo
Hou Yi
Hou Yi
Gold V
HandOfJustice666
Hou Yi
Gold V
Level 148
God Stats
0W - 4L
1,533 SR
Queue Stats
32W - 28L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beamus
Fenrir
13
8 / 2 / 5
12,318
770
10,953
17,275
7,953
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
14
5 / 2 / 6
11,341
709
9,115
8,696
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 12
11,040
690
13,268
9,729
3,574
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
PersephoneBacchusTerraYemoja

VS

Bans
ThothZeusUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 6 / 4
9,812
613
6,251
16,466
12,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
GeIlert
Kukulkan
11
0 / 4 / 2
8,815
551
8,426
6,487
1,423
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 0
10,969
686
8,492
15,267
4,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
4
0.33
W
Fenrir
Beamus
Fenrir
8
2
5
5.25
W
Neith
5
2
6
4
L
Kukulkan
GeIlert
Kukulkan
0
4
2
0.25
L
4
5
0
0.8
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
23,169
35,700
Taken
38,220
14,511
Mitigated
17,594
10,341
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,251
686
0
2,614
16,466
12,045
0
7,561
8,905
15,255
0
W
Fenrir
Beamus
Fenrir
10,953
3,336
0
5,011
17,275
7,953
621
9,444
7,831
0
31,280
W
Neith
9,115
2,431
0
2,585
8,696
2,984
2,408
2,424
6,272
0
49,818
L
Kukulkan
GeIlert
Kukulkan
8,426
865
0
527
6,487
1,423
0
693
5,794
30,788
0
L
8,492
3,542
0
2,696
15,267
4,126
0
5,264
10,003
0
36,132
W
13,268
2,010
0
2,745
9,729
3,574
258
3,980
5,749
39,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
29,596
174
Minions Killed
144
8
Camps Cleared
5
918,846
Distance Traveled
808,724
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,812
613
13
1
0
284,260
11
W
Fenrir
12,318
770
42
3
2
320,686
4
W
Neith
11,341
709
64
4
2
289,915
0
L
Kukulkan
8,815
551
74
5
2
271,719
0
L
Hou Yi
10,969
686
57
4
3
252,745
0
W
Nox
11,040
690
68
4
4
308,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role