Player Matchup

Fenrir
Fenrir
Bronze III
daler98
Fenrir
Bronze III
Level 63
God Stats
4W - 4L
1,364 SR
Queue Stats
4W - 7L
844 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,364 SR
844 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,333 SR
564 MMR
Hel
Hel
Bronze III
SavageBruh1337
Hel
Bronze III
Level 68
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 20L
564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
daler98
Fenrir
20
11 / 2 / 0
16,878
844
17,432
13,659
8,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ChaacFreyaAthenaEsetHe Bo

VS

Bans
JormungandrChronosKing ArthurKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 0
13,195
660
6,415
20,602
5,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
11
Kills
2
2
Deaths
11
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
11
0
0.18
W
Fenrir
daler98
Fenrir
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
6,415
13,659
Taken
20,602
8,643
Mitigated
5,980
5,275
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,415
431
0
6,015
20,602
5,980
686
1,126
19,476
55,621
0
W
Fenrir
daler98
Fenrir
17,432
2,408
0
5,275
13,659
8,643
1,746
7,080
6,579
0
98,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,878
Gold Earned
13,195
166
Minions Killed
128
9
Camps Cleared
6
371,676
Distance Traveled
288,713
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,195
660
128
6
6
288,713
0
W
Fenrir
16,878
844
166
8
9
371,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role