Player Matchup

Merlin
Merlin
Arvik
Merlin
Level 15
God Stats
0W - 1L
1,717 SR
Queue Stats
6W - 10L
1,287 Elo+
Solo
Hercules
Hercules
AussieKiller96
Hercules
Level 85
God Stats
3W - 6L
1,410 SR
Queue Stats
66W - 130L
1,335 Elo+
Solo
Izanami
Izanami
duelistkind
Izanami
Level 36
God Stats
1W - 2L
1,473 SR
Queue Stats
73W - 110L
1,343 Elo+
Solo
Team Averages
Level 45
1,533 SR
1,322 Elo+

VS

Team Averages
Level 77
1,415 SR
1,402 Elo+
Kukulkan
Kukulkan
Clackster
Kukulkan
Level 68
God Stats
6W - 5L
1,358 SR
Queue Stats
28W - 45L
1,248 Elo+
Party 1
Rama
Rama
Staj
Rama
Level 156
God Stats
1W - 2L
1,350 SR
Queue Stats
20W - 21L
1,523 Elo+
Party 1
Nemesis
Nemesis
Ymain
Nemesis
Level 6
God Stats
4W - 4L
1,539 SR
Queue Stats
4W - 4L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arvik
Merlin
11
2 / 8 / 3
8,976
690
5,450
10,431
2,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
10
1 / 6 / 4
8,727
671
3,643
14,816
4,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
duelistkind
Izanami
13
7 / 6 / 1
11,727
902
10,615
10,114
3,165
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clackster
Kukulkan
12
4 / 4 / 7
10,178
783
7,907
6,975
2,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Staj
Rama
14
9 / 2 / 7
11,514
886
10,049
9,030
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Ymain
Nemesis
13
7 / 5 / 10
11,005
847
10,801
12,804
4,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
20
20
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arvik
Merlin
2
8
3
0.44
L
Hercules
1
6
4
0.5
W
Kukulkan
Clackster
Kukulkan
4
4
7
1.88
W
Rama
Staj
Rama
9
2
7
6.25
W
Nemesis
Ymain
Nemesis
7
5
10
2.4
L
Izanami
duelistkind
Izanami
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
28,757
35,361
Taken
28,809
10,506
Mitigated
9,920
3,316
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arvik
Merlin
5,450
397
0
0
10,431
2,908
0
1,923
8,508
17,783
0
L
Hercules
3,643
1,548
0
2,599
14,816
4,433
0
4,097
10,719
0
13,544
W
Kukulkan
Clackster
Kukulkan
7,907
308
0
31
6,975
2,503
649
1,335
5,640
33,018
0
W
Rama
Staj
Rama
10,049
7,004
0
63
9,030
2,933
935
2,221
6,809
0
42,097
W
Nemesis
Ymain
Nemesis
10,801
6,096
0
3,852
12,804
4,484
851
2,552
10,252
0
26,135
L
Izanami
duelistkind
Izanami
10,615
8,751
0
717
10,114
3,165
0
2,287
7,827
0
22,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
32,697
88
Minions Killed
152
1
Camps Cleared
9
630,904
Distance Traveled
692,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,976
690
28
2
0
192,860
0
L
Hercules
8,727
671
24
2
1
239,888
0
W
Kukulkan
10,178
783
60
5
2
237,686
0
W
Rama
11,514
886
65
5
6
208,604
0
W
Nemesis
11,005
847
27
2
1
246,703
0
L
Izanami
11,727
902
36
3
0
198,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role