Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
B4Bang
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 2
Jormungandr
Jormungandr
Qimeila
Jormungandr
Level 5
God Stats
2W - 2L
1,274 SR
Queue Stats
5W - 9L
1,184 Elo+
Solo
Team Averages
Level 66
1,455 SR
1,395 Elo+

VS

Team Averages
Level 113
1,485 SR
1,521 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
XjoRhyme
Mercury
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1
Merlin
Merlin
kalimotsam
Merlin
Level 7
God Stats
2W - 3L
1,274 SR
Queue Stats
5W - 11L
1,248 Elo+
Solo
Thoth
Thoth
渐渐被你吸引
Thoth
Level 157
God Stats
9W - 6L
1,653 SR
Queue Stats
343W - 185L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
5,558
556
2,422
3,572
1,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
 
Thanatos
8
1 / 5 / 1
5,238
524
3,405
8,719
2,144
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
 
Thor
5
0 / 5 / 2
4,239
424
2,492
5,429
1,113
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
B4Bang
Neith
7
1 / 5 / 1
4,830
483
1,669
4,750
817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Qimeila
Jormungandr
9
0 / 1 / 0
4,623
462
1,285
4,815
3,197
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
8 / 0 / 2
6,592
659
5,235
6,296
2,486
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
10
4 / 1 / 4
6,458
646
5,575
4,914
1,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
XjoRhyme
Mercury
11
3 / 2 / 5
6,629
663
4,915
7,295
2,151
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
kalimotsam
Merlin
10
1 / 0 / 1
5,812
581
3,743
2,247
722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 0 / 1
6,446
645
2,792
2,308
643
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
17
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
Thanatos
 
Thanatos
1
5
1
0.3
L
Thor
 
Thor
0
5
2
0.2
W
Vamana
 
Vamana
8
0
2
9
W
Anhur
 
Anhur
4
1
4
6
L
Neith
B4Bang
Neith
1
5
1
0.3
L
Jormungandr
Qimeila
Jormungandr
0
1
0
0
W
Mercury
XjoRhyme
Mercury
3
2
5
2.75
W
Merlin
kalimotsam
Merlin
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,273
Damage
22,260
27,285
Taken
23,060
8,280
Mitigated
7,351
7,756
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,422
331
0
750
3,572
1,009
0
1,404
2,168
32,728
0
L
Thanatos
 
Thanatos
3,405
338
0
5,437
8,719
2,144
0
646
8,073
0
21,148
L
Thor
 
Thor
2,492
550
0
524
5,429
1,113
0
821
4,608
249
6,139
W
Vamana
 
Vamana
5,235
3,142
0
2,436
6,296
2,486
0
719
5,577
0
23,538
W
Anhur
 
Anhur
5,575
2,991
0
1,260
4,914
1,349
484
173
4,741
0
33,295
L
Neith
B4Bang
Neith
1,669
578
0
256
4,750
817
0
0
4,750
0
10,541
L
Jormungandr
Qimeila
Jormungandr
1,285
375
0
789
4,815
3,197
0
3,664
1,151
17,117
0
W
Mercury
XjoRhyme
Mercury
4,915
2,349
0
2,043
7,295
2,151
0
1,701
5,594
0
37,472
W
Merlin
kalimotsam
Merlin
3,743
764
0
0
2,247
722
811
696
1,551
26,624
0
W
2,792
213
0
500
2,308
643
0
634
1,674
46,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
31,937
163
Minions Killed
299
0
Camps Cleared
0
918,060
Distance Traveled
999,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,558
556
70
7
0
203,461
0
L
Thanatos
5,238
524
40
4
0
200,984
0
L
Thor
4,239
424
2
0
0
203,689
0
W
Vamana
6,592
659
39
4
0
226,466
0
W
Anhur
6,458
646
58
6
0
178,956
0
L
Neith
4,830
483
18
2
0
149,528
0
L
Jormungandr
4,623
462
33
3
0
160,398
0
W
Mercury
6,629
663
70
7
0
225,328
0
W
Merlin
5,812
581
40
4
0
175,603
0
W
Thoth
6,446
645
92
9
0
193,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role