Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
SirWoodrow
Discordia
Level 149
God Stats
4W - 3L
1,447 SR
Queue Stats
175W - 172L
1,545 Elo+
Solo
Mercury
Mercury
TendieBoy
Mercury
Level 160
God Stats
1W - 0L
1,535 SR
Queue Stats
87W - 73L
1,630 Elo+
Party 2
Neith
Neith
juggalo scro
Neith
Level 152
God Stats
1W - 5L
1,240 SR
Queue Stats
480W - 499L
1,552 Elo+
Solo
Osiris
Osiris
machinekilla1
Osiris
Level 156
God Stats
2W - 0L
1,882 SR
Queue Stats
199W - 219L
1,601 Elo+
Solo
Team Averages
Level 149
1,521 SR
1,565 Elo+

VS

Team Averages
Level 131
1,595 SR
1,615 Elo+
Thoth
Thoth
ABigBeanBag
Thoth
Level 160
God Stats
3W - 6L
1,491 SR
Queue Stats
529W - 404L
1,705 Elo+
Party 1
Neith
Neith
Brobraham
Neith
Level 160
God Stats
0W - 3L
1,696 SR
Queue Stats
618W - 524L
1,658 Elo+
Party 1
Tyr
Tyr
SWAGNI GG
Tyr
Level 149
God Stats
3W - 3L
1,645 SR
Queue Stats
313W - 343L
1,562 Elo+
Solo
Sobek
Sobek
Snufferin
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,582 Elo+
Solo
Chiron
Chiron
Vvii
Chiron
Level 122
God Stats
7W - 5L
1,642 SR
Queue Stats
731W - 719L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 7 / 14
14,303
753
21,545
18,989
13,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
SirWoodrow
Discordia
20
8 / 5 / 13
13,624
717
21,737
14,072
5,738
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
TendieBoy
Mercury
20
9 / 7 / 11
13,812
727
18,488
19,000
10,030
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 5 / 19
12,950
682
19,715
22,901
11,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
2 / 3 / 20
12,427
654
9,164
21,825
31,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 7
12,661
666
11,625
12,265
4,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Brobraham
Neith
19
5 / 8 / 10
12,432
654
20,075
22,039
10,177
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 7 / 12
12,950
682
11,723
26,106
39,778
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
Snufferin
Sobek
19
3 / 8 / 15
11,889
626
11,307
24,837
36,887
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Vvii
Chiron
20
6 / 3 / 14
13,368
704
22,536
15,759
7,303
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
85
30
Kills
27
27
Deaths
31
77
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
7
14
2.29
L
5
5
7
1.7
L
Neith
Brobraham
Neith
5
8
10
1.25
L
8
7
12
2
W
Discordia
SirWoodrow
Discordia
8
5
13
2.9
L
Sobek
Snufferin
Sobek
3
8
15
1.31
W
Mercury
TendieBoy
Mercury
9
7
11
2.07
L
Chiron
Vvii
Chiron
6
3
14
4.33
W
2
5
19
2.3
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,649
Damage
77,266
96,787
Taken
101,006
71,901
Mitigated
98,948
38,951
Healing
38,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,545
3,352
2,887
2,909
18,989
13,864
778
4,536
14,453
0
42,321
L
11,625
65
495
663
12,265
4,803
88
1,922
10,343
43,307
0
L
Neith
Brobraham
Neith
20,075
5,681
424
7,275
22,039
10,177
811
5,612
16,427
0
42,740
L
11,723
127
1,751
8,323
26,106
39,778
0
4,873
21,233
0
24,629
W
Discordia
SirWoodrow
Discordia
21,737
1,056
5,474
3,707
14,072
5,738
1,060
2,501
11,571
43,197
0
L
Sobek
Snufferin
Sobek
11,307
460
2,206
3,780
24,837
36,887
0
6,181
18,656
21,552
0
W
Mercury
TendieBoy
Mercury
18,488
9,453
747
4,183
19,000
10,030
0
4,290
14,710
0
36,837
L
Chiron
Vvii
Chiron
22,536
4,658
7,123
6,153
15,759
7,303
618
3,149
12,610
0
48,538
W
19,715
6,619
3,893
10,529
22,901
11,084
4,328
7,541
15,360
0
53,067
W
9,164
1,700
329
4,293
21,825
31,185
296
4,064
17,761
0
17,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,116
Gold Earned
63,300
190
Minions Killed
195
0
Camps Cleared
0
1,827,359
Distance Traveled
1,589,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,303
753
25
1
0
383,308
0
L
Thoth
12,661
666
54
3
0
343,360
0
L
Neith
12,432
654
51
3
0
286,061
0
L
Tyr
12,950
682
13
1
0
322,632
0
W
Discordia
13,624
717
42
2
0
344,736
0
L
Sobek
11,889
626
23
1
0
303,408
0
W
Mercury
13,812
727
31
2
0
407,165
0
L
Chiron
13,368
704
54
3
0
334,423
0
W
Neith
12,950
682
82
4
0
304,641
0
W
Osiris
12,427
654
10
1
0
387,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role