Player Matchup

Hera
Hera
Platinum I
A1ST Banana Joe
Hera
Platinum I
Level 160
God Stats
22W - 9L
1,752 SR
Queue Stats
298W - 282L
1,782 MMR
Party 1
Chiron
Chiron
Platinum IV
A1ST GODFATHER
Chiron
Platinum IV
Level 157
God Stats
4W - 0L
1,850 SR
Queue Stats
39W - 31L
1,755 MMR
Party 1
Bakasura
Bakasura
Platinum I
DankJudgment
Bakasura
Platinum I
Level 129
God Stats
6W - 6L
1,582 SR
Queue Stats
128W - 111L
1,788 MMR
Solo
Jormungandr
Jormungandr
Platinum III
ONI_TAKA_SHI-NO
Jormungandr
Platinum III
Level 160
God Stats
38W - 31L
1,594 SR
Queue Stats
76W - 73L
1,631 MMR
Solo
Ymir
Ymir
Platinum IV
TheBestAtSmite1
Ymir
Platinum IV
Level 129
God Stats
8W - 11L
1,518 SR
Queue Stats
289W - 280L
1,627 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,659 SR
1,717 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,657 SR
1,715 MMR
King Arthur
King Arthur
Platinum II
Arjae
King Arthur
Platinum II
Level 144
God Stats
10W - 15L
1,611 SR
Queue Stats
129W - 121L
1,780 MMR
Solo
Awilix
Awilix
Platinum III
Greg HdT
Awilix
Platinum III
Level 152
God Stats
5W - 4L
1,681 SR
Queue Stats
513W - 518L
1,718 MMR
Solo
Merlin
Merlin
Platinum III
KingNicholsx
Merlin
Platinum III
Level 108
God Stats
1W - 3L
1,785 SR
Queue Stats
278W - 240L
1,743 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Make It TRAIN
Erlang Shen
Platinum III
Level 95
God Stats
2W - 3L
1,620 SR
Queue Stats
104W - 98L
1,716 MMR
Solo
Hachiman
Hachiman
Platinum IV
NaBLeLLOYD
Hachiman
Platinum IV
Level 144
God Stats
6W - 9L
1,587 SR
Queue Stats
509W - 488L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 10
16,211
624
20,428
10,519
4,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 2 / 11
15,853
610
23,961
18,071
7,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
DankJudgment
Bakasura
20
9 / 5 / 4
16,592
638
21,269
22,970
12,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ONI_TAKA_SHI-NO
Jormungandr
20
3 / 0 / 6
15,078
580
21,086
26,981
39,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 8 / 11
13,313
512
9,070
24,275
15,885
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SusanoPersephoneEsetThorKukulkan

VS

Bans
SkadiYemojaKumbhakarnaGebDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arjae
King Arthur
19
0 / 4 / 3
11,869
457
16,925
28,650
36,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Greg HdT
Awilix
18
4 / 6 / 7
12,276
472
12,418
20,028
7,526
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
19
5 / 8 / 3
12,471
480
18,232
18,218
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Make It TRAIN
Erlang Shen
15
2 / 6 / 12
11,380
438
11,315
28,809
33,382
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
NaBLeLLOYD
Hachiman
18
4 / 8 / 6
11,621
447
14,295
19,124
7,037
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
32
Kills
15
15
Deaths
32
42
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
9
2
11
7.25
L
King Arthur
Arjae
King Arthur
0
4
3
0.38
W
Bakasura
DankJudgment
Bakasura
9
5
4
2.2
L
Awilix
Greg HdT
Awilix
4
6
7
1.25
L
Merlin
5
8
3
0.81
L
Erlang Shen
Make It TRAIN
Erlang Shen
2
6
12
1.33
L
Hachiman
NaBLeLLOYD
Hachiman
4
8
6
0.88
W
Jormungandr
ONI_TAKA_SHI-NO
Jormungandr
3
0
6
6
W
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,814
Damage
73,185
102,816
Taken
114,829
78,946
Mitigated
91,063
39,420
Healing
32,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,428
3,697
238
1,287
10,519
4,471
1,025
3,345
7,174
124,734
0
W
23,961
9,849
1,655
10,589
18,071
7,011
4,127
3,792
14,279
0
130,207
L
King Arthur
Arjae
King Arthur
16,925
2,808
0
12,540
28,650
36,266
0
16,717
11,046
0
99,695
W
Bakasura
DankJudgment
Bakasura
21,269
14,684
0
9,018
22,970
12,193
891
3,182
19,788
0
134,268
L
Awilix
Greg HdT
Awilix
12,418
4,248
0
3,573
20,028
7,526
0
8,334
11,463
0
103,719
L
Merlin
18,232
1,550
0
4,478
18,218
6,852
0
10,136
8,053
105,883
0
L
Erlang Shen
Make It TRAIN
Erlang Shen
11,315
3,727
0
7,519
28,809
33,382
0
11,584
16,306
0
34,014
L
Hachiman
NaBLeLLOYD
Hachiman
14,295
8,896
0
4,695
19,124
7,037
0
3,813
14,931
0
88,210
W
Jormungandr
ONI_TAKA_SHI-NO
Jormungandr
21,086
5,798
0
10,459
26,981
39,386
857
3,742
23,239
106,270
0
W
9,070
1,117
0
6,174
24,275
15,885
0
4,898
19,377
55,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,047
Gold Earned
59,617
841
Minions Killed
694
0
Camps Cleared
0
2,681,510
Distance Traveled
2,385,588
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,211
624
210
8
0
588,753
4
W
Chiron
15,853
610
167
6
0
530,387
10
L
King Arthur
11,869
457
187
7
0
475,957
4
W
Bakasura
16,592
638
213
8
0
635,901
6
L
Awilix
12,276
472
146
6
0
531,479
4
L
Merlin
12,471
480
174
7
0
417,981
6
L
Erlang Shen
11,380
438
31
1
0
518,526
3
L
Hachiman
11,621
447
156
6
0
441,645
0
W
Jormungandr
15,078
580
193
7
0
474,679
4
W
Ymir
13,313
512
58
2
0
451,790
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role