Player Matchup

Fenrir
Fenrir
Grandmaster
ReIating
Fenrir
Grandmaster
Level 160
God Stats
2W - 0L
1,646 SR
Queue Stats
99W - 38L
2,369 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,646 SR
2,369 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,753 SR
2,161 MMR
Merlin
Merlin
Masters
Hobo 0n Welfare
Merlin
Masters
Level 135
God Stats
38W - 13L
1,753 SR
Queue Stats
163W - 77L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ReIating
Fenrir
20
5 / 1 / 0
17,742
806
15,535
28,395
16,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
UllrBakasuraHe BoSkadi

VS

Bans
PoseidonAmaterasuChronosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 0
15,607
709
12,782
17,436
11,290
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Fenrir
ReIating
Fenrir
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
12,782
28,395
Taken
17,436
16,929
Mitigated
11,290
16,129
Healing
2,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,782
823
0
2,572
17,436
11,290
0
1,509
15,927
95,022
0
W
Fenrir
ReIating
Fenrir
15,535
6,588
0
16,129
28,395
16,929
3,263
14,360
14,035
1,053
145,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,742
Gold Earned
15,607
227
Minions Killed
211
13
Camps Cleared
8
468,994
Distance Traveled
372,568
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,607
709
211
10
8
372,568
11
W
Fenrir
17,742
806
227
10
13
468,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role