Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Feridir
Bacchus
Silver III
Level 85
God Stats
4W - 4L
1,671 SR
Queue Stats
50W - 62L
1,108 MMR
Solo
Thor
Thor
Bronze III
Heatnn
Thor
Bronze III
Level 58
God Stats
0W - 2L
1,178 SR
Queue Stats
11W - 15L
1,260 MMR
Solo
Zeus
Zeus
Gold V
MeroBug
Zeus
Gold V
Level 136
God Stats
1W - 4L
1,675 SR
Queue Stats
288W - 290L
1,244 MMR
Solo
Hercules
Hercules
Silver V
Unknown_Hunter14
Hercules
Silver V
Level 64
God Stats
0W - 2L
1,296 SR
Queue Stats
28W - 41L
1,093 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,464 SR
1,241 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,431 SR
1,223 MMR
Eset
Eset
Gold V
 
Eset
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
AAKAAMoRaniSKiuS
Hou Yi
Gold V
Level 103
God Stats
2W - 3L
1,491 SR
Queue Stats
40W - 54L
1,230 MMR
Solo
Xing Tian
Xing Tian
Silver V
RoVerRO182
Xing Tian
Silver V
Level 124
God Stats
9W - 11L
1,641 SR
Queue Stats
72W - 83L
1,235 MMR
Solo
Fenrir
Fenrir
Silver IV
amir_kzm
Fenrir
Silver IV
Level 59
God Stats
1W - 1L
1,278 SR
Queue Stats
87W - 89L
1,011 MMR
Solo
Pele
Pele
Silver IV
lafolem214
Pele
Silver IV
Level 103
God Stats
1W - 0L
1,243 SR
Queue Stats
32W - 40L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 13 / 9
13,626
470
17,154
22,239
8,546
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Feridir
Bacchus
16
1 / 8 / 9
13,031
449
12,711
25,819
38,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Heatnn
Thor
20
6 / 6 / 8
14,840
512
17,334
21,750
8,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
MeroBug
Zeus
20
9 / 4 / 7
14,491
500
23,687
12,877
6,416
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 6
14,145
488
11,365
22,364
32,748
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
KukulkanMerlinSusanoKumbhakarnaGeb

VS

Bans
UllrJormungandrSerqetYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
5 / 8 / 6
14,578
503
15,041
15,566
4,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 7 / 9
17,044
588
32,934
22,901
7,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
RoVerRO182
Xing Tian
18
3 / 3 / 19
14,611
504
13,559
33,939
33,607
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
amir_kzm
Fenrir
20
6 / 6 / 8
14,641
505
12,863
22,312
14,098
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 2 / 12
14,993
517
6,620
17,671
8,313
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
88
26
Kills
34
34
Deaths
26
39
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
13
9
0.73
W
Eset
 
Eset
5
8
6
1
W
17
7
9
3.07
L
Bacchus
Feridir
Bacchus
1
8
9
0.69
L
Thor
Heatnn
Thor
6
6
8
1.67
L
Zeus
MeroBug
Zeus
9
4
7
3.13
W
Xing Tian
RoVerRO182
Xing Tian
3
3
19
4.17
L
5
3
6
2.67
W
Fenrir
amir_kzm
Fenrir
6
6
8
1.67
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,251
Damage
81,017
105,049
Taken
112,389
94,567
Mitigated
68,165
15,010
Healing
31,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
17,154
8,496
0
979
22,239
8,546
1,190
4,635
17,604
0
53,905
W
Eset
 
Eset
15,041
696
1,081
3,306
15,566
4,314
1,112
8,131
7,435
93,658
0
W
32,934
18,590
446
4,828
22,901
7,833
7,056
6,604
16,297
0
123,766
L
Bacchus
Feridir
Bacchus
12,711
834
0
1,892
25,819
38,432
33
7,448
18,371
39,788
1,485
L
Thor
Heatnn
Thor
17,334
2,091
0
3,086
21,750
8,425
0
6,219
15,531
0
113,747
L
Zeus
MeroBug
Zeus
23,687
1,084
0
943
12,877
6,416
2,233
5,089
7,788
99,545
0
W
Xing Tian
RoVerRO182
Xing Tian
13,559
1,469
0
6,723
33,939
33,607
144
10,801
23,138
41,933
0
L
11,365
4,279
0
8,110
22,364
32,748
795
5,209
17,155
0
60,192
W
Fenrir
amir_kzm
Fenrir
12,863
3,273
0
7,382
22,312
14,098
565
5,475
16,837
0
69,319
W
6,620
1,520
0
7,236
17,671
8,313
647
4,255
13,416
0
106,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,133
Gold Earned
75,867
520
Minions Killed
629
0
Camps Cleared
0
2,503,501
Distance Traveled
2,744,781
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,626
470
68
2
0
460,575
6
W
Eset
14,578
503
147
5
0
497,631
0
W
Hou Yi
17,044
588
176
6
0
484,827
0
L
Bacchus
13,031
449
39
1
0
556,691
11
L
Thor
14,840
512
132
5
0
570,767
8
L
Zeus
14,491
500
143
5
0
410,374
2
W
Xing Tian
14,611
504
33
1
0
581,401
12
L
Hercules
14,145
488
138
5
0
505,094
3
W
Fenrir
14,641
505
102
4
0
540,471
0
W
Pele
14,993
517
171
6
0
640,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role