Player Matchup

Vulcan
Vulcan
BigDADDYzane340
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,206 Elo+
Party 2
Zeus
Zeus
SLO8TH3KNO
Zeus
Level 4
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Fenrir
Fenrir
terecotecobr45
Fenrir
Level 13
God Stats
1W - 2L
1,534 SR
Queue Stats
3W - 6L
1,421 Elo+
Solo
Team Averages
Level 10
1,405 SR
1,298 Elo+

VS

Team Averages
Level 39
1,587 SR
1,470 Elo+
Bacchus
Bacchus
DabOrDONT69
Bacchus
Level 25
God Stats
1W - 0L
1,402 SR
Queue Stats
4W - 1L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
angel_unam272
Kukulkan
Level 20
God Stats
9W - 7L
1,604 SR
Queue Stats
16W - 21L
1,473 Elo+
Solo
Tyr
Tyr
zota12
Tyr
Level 72
God Stats
2W - 0L
1,755 SR
Queue Stats
13W - 21L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
7,087
709
4,228
8,065
2,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 8 / 0
6,706
671
3,972
7,349
2,525
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 7 / 0
7,209
721
3,388
6,846
2,914
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DabOrDONT69
Bacchus
10
8 / 2 / 7
9,233
923
7,443
7,215
3,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
angel_unam272
Kukulkan
12
7 / 2 / 10
9,298
930
6,464
5,115
1,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
zota12
Tyr
11
5 / 0 / 11
8,550
855
3,727
5,931
3,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
20
20
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Bacchus
DabOrDONT69
Bacchus
8
2
7
5.75
L
1
8
0
0.13
W
Kukulkan
angel_unam272
Kukulkan
7
2
10
6
L
2
7
0
0.29
W
Tyr
zota12
Tyr
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,588
Damage
17,634
22,260
Taken
18,261
8,383
Mitigated
9,171
661
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,228
1,068
0
481
8,065
2,944
0
4,886
3,179
11,786
0
W
Bacchus
DabOrDONT69
Bacchus
7,443
1,587
265
897
7,215
3,723
0
3,880
3,335
12,223
0
L
3,972
1,378
0
0
7,349
2,525
0
4,741
2,608
14,970
0
W
Kukulkan
angel_unam272
Kukulkan
6,464
675
0
1,246
5,115
1,699
472
1,145
3,970
29,163
0
L
3,388
618
0
180
6,846
2,914
0
4,762
2,084
0
5,969
W
Tyr
zota12
Tyr
3,727
1,044
0
627
5,931
3,749
150
3,333
2,598
0
11,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,002
Gold Earned
27,081
47
Minions Killed
87
4
Camps Cleared
4
407,996
Distance Traveled
548,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,087
709
10
1
1
158,616
0
W
Bacchus
9,233
923
16
2
0
180,243
0
L
Zeus
6,706
671
25
3
3
150,677
0
W
Kukulkan
9,298
930
54
5
3
171,361
0
L
Fenrir
7,209
721
12
1
0
98,703
0
W
Tyr
8,550
855
17
2
1
196,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role