Player Matchup

Yemoja
Yemoja
BratAoda
Yemoja
Level 28
God Stats
102W - 84L
1,567 SR
Queue Stats
164W - 165L
1,516 Elo+
Solo
Fenrir
Fenrir
ImKHNUM
Fenrir
Level 27
God Stats
4W - 4L
1,379 SR
Queue Stats
94W - 65L
1,653 Elo+
Solo
Ullr
Ullr
Kinsty
Ullr
Level 21
God Stats
9W - 5L
1,547 SR
Queue Stats
65W - 45L
1,605 Elo+
Solo
Rama
Rama
Shaariden
Rama
Level 27
God Stats
4W - 0L
1,702 SR
Queue Stats
34W - 27L
1,419 Elo+
Solo
Thoth
Thoth
blackarrow112
Thoth
Level 26
God Stats
27W - 33L
1,379 SR
Queue Stats
31W - 49L
1,328 Elo+
Solo
Team Averages
Level 26
1,515 SR
1,504 Elo+

VS

Team Averages
Level 21
1,558 SR
1,560 Elo+
Merlin
Merlin
ArpoIIpoM
Merlin
Level 8
God Stats
2W - 4L
1,840 SR
Queue Stats
14W - 12L
1,861 Elo+
Party 1
Jing Wei
Jing Wei
Qwertio
Jing Wei
Level 24
God Stats
2W - 4L
1,397 SR
Queue Stats
23W - 25L
1,294 Elo+
Solo
Artio
Artio
Reyni23
Artio
Level 27
God Stats
0W - 1L
1,210 SR
Queue Stats
56W - 49L
1,530 Elo+
Party 1
Kali
Kali
ahuliD
Kali
Level 28
God Stats
9W - 5L
1,862 SR
Queue Stats
31W - 20L
1,548 Elo+
Solo
Neith
Neith
xxcc25032741
Neith
Level 16
God Stats
3W - 4L
1,480 SR
Queue Stats
8W - 7L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BratAoda
Yemoja
20
0 / 6 / 34
15,636
977
18,952
22,961
32,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
ImKHNUM
Fenrir
20
17 / 9 / 17
19,208
1,201
30,976
36,818
25,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ullr
Kinsty
Ullr
20
16 / 5 / 18
18,584
1,162
46,687
20,935
8,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
20
9 / 5 / 22
17,548
1,097
33,663
18,255
5,711
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 9 / 17
14,500
906
11,190
19,893
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArpoIIpoM
Merlin
20
10 / 7 / 16
17,448
1,091
32,440
25,485
12,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Qwertio
Jing Wei
20
1 / 8 / 10
14,490
906
12,870
27,056
11,897
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Reyni23
Artio
20
2 / 6 / 25
17,213
1,076
11,372
31,785
42,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
ahuliD
Kali
20
11 / 15 / 16
18,018
1,126
31,624
39,248
19,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 9 / 12
16,956
1,060
23,290
25,530
14,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
113
45
Kills
34
34
Deaths
45
108
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArpoIIpoM
Merlin
10
7
16
2.57
W
Yemoja
BratAoda
Yemoja
0
6
34
2.83
W
Fenrir
ImKHNUM
Fenrir
17
9
17
2.83
W
Ullr
Kinsty
Ullr
16
5
18
5
L
Jing Wei
Qwertio
Jing Wei
1
8
10
0.75
L
Artio
Reyni23
Artio
2
6
25
2.42
W
Rama
9
5
22
4
L
Kali
ahuliD
Kali
11
15
16
1.27
W
3
9
17
1.28
L
10
9
12
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,468
Damage
111,596
118,862
Taken
149,104
77,559
Mitigated
101,484
9,957
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArpoIIpoM
Merlin
32,440
5,072
0
692
25,485
12,600
0
5,834
19,651
79,609
0
W
Yemoja
BratAoda
Yemoja
18,952
975
1,146
318
22,961
32,686
0
10,831
12,130
39,639
0
W
Fenrir
ImKHNUM
Fenrir
30,976
10,646
0
4,672
36,818
25,110
0
16,711
20,107
0
56,732
W
Ullr
Kinsty
Ullr
46,687
34,509
0
738
20,935
8,232
0
6,214
14,721
0
72,860
L
Jing Wei
Qwertio
Jing Wei
12,870
10,481
0
1,437
27,056
11,897
0
7,207
19,849
0
36,860
L
Artio
Reyni23
Artio
11,372
1,653
2,554
5,533
31,785
42,700
0
6,489
25,296
33,332
0
W
Rama
33,663
29,721
279
1,040
18,255
5,711
0
5,212
13,043
0
78,266
L
Kali
ahuliD
Kali
31,624
16,206
0
8,156
39,248
19,620
0
6,703
32,545
0
40,626
W
11,190
1,299
533
1,231
19,893
5,820
0
4,844
15,049
22,452
0
L
23,290
15,976
0
3,488
25,530
14,667
0
3,909
21,621
0
61,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,476
Gold Earned
84,125
295
Minions Killed
307
15
Camps Cleared
6
1,459,800
Distance Traveled
1,514,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,448
1,091
104
7
2
311,439
0
W
Yemoja
15,636
977
36
2
1
311,355
0
W
Fenrir
19,208
1,201
50
3
12
305,136
0
W
Ullr
18,584
1,162
73
5
0
316,687
0
L
Jing Wei
14,490
906
58
4
0
344,951
0
L
Artio
17,213
1,076
38
2
1
316,012
0
W
Rama
17,548
1,097
109
7
1
275,178
0
L
Kali
18,018
1,126
28
2
2
290,566
0
W
Thoth
14,500
906
27
2
1
251,444
0
L
Neith
16,956
1,060
79
5
1
251,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role