Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,856 SR
1,548 MMR
Pele
Pele
Gold II
Rallo
Pele
Gold II
Level 119
God Stats
38W - 13L
1,856 SR
Queue Stats
122W - 86L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
0 / 3 / 0
14,642
610
15,949
27,350
18,969
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ChronosSetHe BoSkadiUllr

VS

Bans
King ArthurAh Muzen CabGuan YuBakasuraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Rallo
Pele
20
3 / 0 / 0
19,008
792
20,925
24,438
18,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
0
0
W
Pele
Rallo
Pele
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,949
Damage
20,925
27,350
Taken
24,438
18,969
Mitigated
18,524
6,533
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
15,949
8,514
0
6,533
27,350
18,969
0
777
26,573
188
100,251
W
Pele
Rallo
Pele
20,925
6,601
0
7,858
24,438
18,524
2,462
1,259
23,179
0
169,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,642
Gold Earned
19,008
180
Minions Killed
289
3
Camps Cleared
17
436,559
Distance Traveled
468,783
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
14,642
610
180
8
3
436,559
6
W
Pele
19,008
792
289
12
17
468,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role